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  #1  
Old December 27th, 2008, 01:34 AM
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Default Dom 3 Progress page not working

I regularly check the progress page, and I've noticed that the link to this page seems to be broken, and has been for over a week now. Does anyone know why that is? I might just be my computer, but that isn't noticeably the case.
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  #2  
Old December 27th, 2008, 09:13 AM
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Default Re: Dom 3 Progress page not working

It's not your computer, I think it's holyday.
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  #3  
Old December 27th, 2008, 09:20 AM
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Default Re: Dom 3 Progress page not working

Yep. I'm not at home and I have turned off my computers. I'll be back in about two days.
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  #4  
Old January 30th, 2009, 10:15 AM

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Default Re: Dom 3 Progress page not working (again)

Is the Dom 3 Progress page down again? I haven't been able to reach it in a couple of days. illwinter.com is up but I can't reach ulm.illwinter.com
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  #5  
Old January 30th, 2009, 10:36 AM
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Default Re: Dom 3 Progress page not working

It's the meese. They have ulm.illwinter.com surrounded.
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  #6  
Old January 30th, 2009, 10:59 AM
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Default Re: Dom 3 Progress page not working

Kristoffer's internet conection is temporarily out of order and the progress page is located there.
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  #7  
Old January 30th, 2009, 12:23 PM

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Default Re: Dom 3 Progress page not working

Use your toad powers to sort him out JK.
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Old January 30th, 2009, 12:28 PM

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Default Re: Dom 3 Progress page not working

Quote:
Originally Posted by Sombre View Post
Use your toad powers to sort him out JK.
mmmm Toad Powers..

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  #9  
Old January 30th, 2009, 12:57 PM
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Default Re: Dom 3 Progress page not working

It's okay being down... think of all the sudden surprises we'll read from the list when it's back up and working again!

1) Players no longer removed from the graph bar after dying... allowing everyone to view overall progress at end of the game.

2) AI opponents no longer send their pretenders into the arena death match.

3) AI opponents now place item path boosters on mages with matching magic paths.

4) Auto-Kill after 75 turns changed to Auto-Retreat thus units now appear in neighboring friendly province after 75 battle turns.

5) Combat Battle Turn limits is now an adjustable game setting. Last turn setting will enforce the Auto-Retreat.



{{The above 5 are my dream fixes}}
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Last edited by NTJedi; January 30th, 2009 at 12:58 PM.. Reason: added info
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