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  #1  
Old February 4th, 2004, 11:19 AM
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Default The Battle of the Baltics

After a difficult (slow at first) game against the USA (and unfortunate ending) we were declared victorious... But we want more! Any country willing to take the challenge for a team vs team game? Chicken?
One at a time, please

[ March 02, 2004, 10:30: Message edited by: Pablo ]
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Old February 4th, 2004, 11:38 AM
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Default Re: The Battle of the Baltics

I could be in the Finnish team if we get enough players (I will ask my friends). You know, our name comes from the fact that we always finish the arguments... or everything for that matter

[ February 04, 2004, 09:38: Message edited by: Karibu ]
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Old February 4th, 2004, 12:33 PM
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Default Re: The Battle of the Baltics

Nice to hear a voice for a challenge! Just make sure that your friends are 'finnish' too and will not leave the game in the middle without a replacement. Get the players (5-6) here if possible and we will discuss the details.
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Old February 4th, 2004, 12:46 PM
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Default Re: The Battle of the Baltics

This sounds cool, lets see if we get enough Finnish players. I can't promise for others but I won't drop out of the game.
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Old February 4th, 2004, 01:02 PM
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Default Re: The Battle of the Baltics

Suggested conditions as in the game against the USA:
----------------------------
Game name: LT vs FIN
Max Players: 14 (7/7) 10 (5/5)
Turn duration: 72 hours
Turn automation: Timed turns only
SE4 Version: Stock v1.84 (Gold Patch 3)

Starting resources: 20000
Starting planets: 3
Home planet value: Good
Score display: Allied
Technology level: Low
Racial points: 3000
Quadrant type: Custom design
Quadrant size: Large
Event frequency: None
Event severity: N/A
Technology cost: Medium
Victory conditions: Last Alliance Standing
Maximum units: 5000
Maximum ships: 5000
Computer players: None
Computer difficulty: N/A
Computer player bonus: N/A
Neutral empires: None

Other game settings:
- Intelligence - YES
- Players can colonize all planet types
- Gifts\Tributes - YES
- Technology Gifts\Tributes\Trades - YES
- Ruins - YES
----------------------------
Rules agreed by LT team. FIN is everything fine for you?

Edit: Asmala, it will be the pleasure to meet you again

[ February 04, 2004, 11:03: Message edited by: Pablo ]
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Old February 4th, 2004, 04:18 PM
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Default Re: The Battle of the Baltics

Stats are fine with me. I asked couple of my friends to join. I will tell here when I receive their answer. Asmala, do you have any finnish friends to join in this game?

Pablo, how the player location is made? Totally random, so the team members would be scattered around in the galaxy or are you able to make them group in one part of the universe?

Also I am able to start the game earliest at march 1st, because I am travelling the Last week of february and unable to be Online during that time.

Lastly, I would like to know who are our future enemies (do they hang in this board?)
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Old February 4th, 2004, 04:48 PM
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Default Re: The Battle of the Baltics

Quote:
Originally posted by Pablo:
Edit: Asmala, it will be the pleasure to meet you again
Thanks. The game where we meet was Space 3:Expansion if I'm right. It was a nice game (and BIG, I've neither before nor after have over 20M overproduction per turn or build a sphereworld ) and you had quite a big empire but the end wasn't good, Vienetai shouldn't have surrendered to me.

About game settings, I'm not sure if ruins are good. In team game they aren't so important but they can still unbalance the game. And I really suggest banning religious trait.
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Old February 4th, 2004, 04:55 PM
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Default Re: The Battle of the Baltics

Quote:
Originally posted by Karibu:
Asmala, do you have any finnish friends to join in this game?
Nope, sorry.
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Old February 4th, 2004, 06:18 PM
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Default Re: The Battle of the Baltics

Asmala, I do not think that ruins may so much overpower the game to be Banned when they add some unpredictability.
About the talisman - we are for letting it in. If you're afraid of it - use it
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Old February 4th, 2004, 08:24 PM
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Default Re: The Battle of the Baltics

I'm not afraid of it (because I can take it too ) but I've played one 3vs3 team game before and in that game both teams had two talisman players and one support player. IMO it makes the game less interesting. I'm curious how many talisman players there were in Lithuania vs USA game?

The other thing we should consider is ancient trait. It is absolutely sure both teams will have one ancient player and that would make exploring useless, thus removing one game aspect.

And what about colony/atmosphere types. Should a team pick one colony type so others must be researched or no limits.
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