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  #1  
Old January 20th, 2004, 03:03 PM

Vezzra Vezzra is offline
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Default Re: Mine Sweeping Bug???

Quote:
Originally posted by geoschmo:
When you gave the fleets the shift+click move to order, was that on the same turn that they reached the planet?
Yes.

Quote:
There is an issue with shift+click fleets only moving together on the actual turn you give the order. Subsequent turns they will move as separate fleets.
Well, good to know...

Shall I report this to MM? I still have the turn files, and the .plr file.

Quote:
In retrospect you probably should have had one more sweeper and then both fleets could have had 100+ sweeping capacity.
If I had known before... but I didn't expect this at all.
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  #2  
Old January 20th, 2004, 03:12 PM
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Default Re: Mine Sweeping Bug???

Quote:
Originally posted by Vezzra:
Shall I report this to MM? I still have the turn files, and the .plr file.
Yes, and if you don't mind copy me in on the email. We've been trying to help him on the time crunch issue by doing some testing with the bug reports.

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  #3  
Old January 20th, 2004, 03:37 PM

Vezzra Vezzra is offline
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Default Re: Mine Sweeping Bug???

Quote:
Originally posted by geoschmo:
Yes, and if you don't mind copy me in on the email.
Done. Used the email address I got when clicking on the mail-icon of your post.

The mail got quite big, 4.5 MB. I hope it will make it through, otherwise send me an email or PM, then I'll split it.
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  #4  
Old January 20th, 2004, 03:46 PM
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Default Re: Mine Sweeping Bug???

Uh, no that won't do at all. Wow, did you zip it up? Just send me an email with the pertinent info and I'll get the turn files from PBW. Let me know which empire, what your empire password is, and which fleet in what system, etc.

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Old January 20th, 2004, 04:04 PM
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Default Re: Mine Sweeping Bug???

Quote:
Originally posted by geoschmo:
The whole shift+click move thing is a bit unreliable in general though. I am not totally convinced it works every time, even though I have tested it for combat and gotten good results at times.
This should work even without shift-clicking if the fleets have same speed, as combat is after ALL movement. Shift-clicking just reduces the speed of stacked fleets to that of the slowest, and has no other meaning or use. With equally fast fleets it is utterly pointless, as the movement portion is still executed fleet-by-fleet.
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Old January 20th, 2004, 04:28 PM

Vezzra Vezzra is offline
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Default Re: Mine Sweeping Bug???

@geoschmo: Ok, done.

@Roanon:
Quote:
Originally posted by Roanon:
Shift-clicking just reduces the speed of stacked fleets to that of the slowest, and has no other meaning or use.
Well, not even that is working properly. I had an eight fleet, which contained the troop transports and had a lower max speed. They lagged behind, resulting in them not taking part in the battle. All planets glassed... so I'm just learning by trial and error
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  #7  
Old January 20th, 2004, 07:13 PM
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Fyron Fyron is offline
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Default Re: Mine Sweeping Bug???

Quote:
Originally posted by Roanon:
This should work even without shift-clicking if the fleets have same speed, as combat is after ALL movement. Shift-clicking just reduces the speed of stacked fleets to that of the slowest, and has no other meaning or use. With equally fast fleets it is utterly pointless, as the movement portion is still executed fleet-by-fleet.
Umm... I know for a fact that at least in previous Versions, it moved the fleets together, not separately, as if all the ships were in one big fleet. A bug may have been introduced in 1.84 if these are the results you are seeing...
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  #8  
Old January 20th, 2004, 07:18 PM

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Default Re: Mine Sweeping Bug???

Shift clicking does not reduce the speed of stacked fleets. It may reduce the speed for their destination, but they still arrive on different days.
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  #9  
Old January 20th, 2004, 07:47 PM

Vezzra Vezzra is offline
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Default Re: Mine Sweeping Bug???

Quote:
Originally posted by Phoenix-D:
Shift clicking does not reduce the speed of stacked fleets. It may reduce the speed for their destination, but they still arrive on different days.
As I said - I'm learning by trail and error

The next time all fleets will have the same max speed, or I'll make a huge one, not splitting the ships into several fleets. Will have some impact on the formation...

[ January 20, 2004, 17:48: Message edited by: Vezzra ]
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Old January 20th, 2004, 11:32 PM

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Default Re: Mine Sweeping Bug???

Its good to see these issues are being worked out

Any suggested changes or improvement to the aspects of mines would be good perhaps dummy mines (ones that cant move) and perhaps ones with limited engines that can move but require resupplying to keep them in that state - (could revert to inert dummy mines if run out of supplies)

Just some ideas for SEIV improvements - would like to see new game features added with each new patch though.
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