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January 19th, 2003, 01:18 AM
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Greetings Tim
Hi Tim,
Since you haven't answered my emails, I thought I'd post here and say hello from an old friend. I'm glad to see things are going well at your company and hope to see you again some day on the road.
Mike
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January 20th, 2003, 07:23 AM
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Re: Greetings Tim
DMClark (Mike), don't feel bad. Tim doesn't answer my emails, either!
mlmbd
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January 20th, 2003, 04:57 PM
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Re: Greetings Tim
Now that's a story "I" would love to hear! Hi Mike and mlmbd. E-mail me: tbrooks@shrapnelgames.com.
[ January 20, 2003, 15:02: Message edited by: Tim Brooks ]
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Tim Brooks
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January 21st, 2003, 02:22 AM
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Re: Greetings Tim
Laughs, it's tough to be so busy. I guess I'm going to have to sit down one day and write the story of how Tim decided to get into game development, his mysterious disappearance, and re-emergence in North Carolina.
Mike
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January 23rd, 2003, 03:33 PM
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Re: Greetings Tim
Mike, You are right, it must be extremly tough being do busy. Stories, oh goodie, do tell. I am ALL ears (well eyes actually). But I would love to hear/see the story!
Hello, Tim. Nice to see you. Tim, don't you think Mike's story would make a great item for the LURK REPORT? That is assuming it is publishable, of course! Wow, an exclusive.
mlmbd
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February 3rd, 2003, 10:15 PM
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Re: Greetings Tim
laughs.....I'll start writing offline and see how many of the details can be recovered. The common theme of the day was "we gotta get a job", and "damn, this 386 is coooool".
Mike
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February 4th, 2003, 01:47 PM
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Re: Greetings Tim
DMClark (Mike), History! Ooo, I like history!
I remember thoughs days. I had no idea Tim was that old!
I wish you luck with your off-line writing!
mlmbd
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February 5th, 2003, 12:08 AM
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Re: Greetings Tim
Man I swear a 386 could run, maybe solitaire, if you overclocked it.
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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February 5th, 2003, 02:30 AM
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Re: Greetings Tim
My 386 ran OS/2 and a bunch of other stuff. But it *was* a 386/40.
Mike, any story about how Tim created Wages of War would be a great read for me. Tim's my hero for making that game.
Tim, I hope you aren't disappointed that I only played the tactical part of that game, not the business part.
Larry
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February 5th, 2003, 03:43 PM
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Re: Greetings Tim
It's even more amazing considering the fact that he had to learn the programming skills first. I remember when the first land diagrams were being made, and the character identities were being created, and the turn-based code was being perfected.....in a 2 bedroom apt. in Greenville, SC. It was a lot for one person.
He had an idea, and it's brought him to where he is today.
Pilotclark
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