|
|
|
|
January 9th, 2004, 12:11 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Contracting AI Designers
I need some people to help out with making AI for Adamant Mod. You know you want to help out. Even if you only want to make a single AI race work in the mod, it would be a great help.
[ January 08, 2004, 22:12: Message edited by: Imperator Fyron ]
|
January 9th, 2004, 12:40 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: Contracting AI Designers
I'll give it a go. (Ticon)
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
January 13th, 2004, 09:28 PM
|
|
Captain
|
|
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Contracting AI Designers
I would be willing to make 1 or 2. Email me if you are interested.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
|
January 14th, 2004, 12:17 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Contracting AI Designers
Any more takers? Come on, you know you want a challenge!
|
January 14th, 2004, 01:42 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: Contracting AI Designers
current hobbies...let's see...Neverwinter nights, my own mod, dabbling with my own RPG, reading books.
um...even if i knew how, i wouldn't have time. as it is, i can picture myself posting the same message when i finish my mod.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|
January 15th, 2004, 05:39 AM
|
Second Lieutenant
|
|
Join Date: Jan 2004
Location: Australia
Posts: 538
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Contracting AI Designers
Id like to see a mod whereby ringworlds and sphereworlds are easier to construct and perhaps a third type. Ie ringworld 3 large world equivalent, equator world 6 large world equiv and then sphereworld at 10 equiv large worlds ?
Expanding the game - could this be modded.
|
January 15th, 2004, 05:44 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Contracting AI Designers
It could certainly be modded. Go check out Adamant Mod. It has more than one size of ringworld.
|
January 15th, 2004, 05:52 AM
|
Second Lieutenant
|
|
Join Date: Jan 2004
Location: Australia
Posts: 538
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Contracting AI Designers
Thats great - any other ideas welcome.
|
January 15th, 2004, 05:54 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Contracting AI Designers
Eh? Saying other ideas we give you are welcome, or asking me (or others) if your ideas are welcome? If the latter, the answer is yes.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|