Re: enemies
Neutral races? Bah. All enemies, I tell yah... There can be only one!
;-)
Interesting mix-up, 'tho.
Hmmm. There can only be so many races 'coz there's only so much art included in the demo... their race designs do change a bit, however, as long as the AI difficulty is not on the lowest setting and you increase the race points available. At the highest race point setting, some AIs may have multiple "special" traits.
They don't seem to min-max, however (i.e. I don't recall an AI race with any rating below "average", while I've tried evil xenophobic races with multiple -50% penalties in order to maximize production and ship combat. For that matter, the research slider should be adjusted based on the tech setting; at 'high' there's absolutely no game-mechanics reason to NOT take a -50% research penalty for free points.)
Hmm. There aren't any negative special traits (not sure what. "Political unrest", affecting happiness plus crew assignments and whatnot? "Pacifist" (ouch!) ? "Low-gravity only", ruling out any planet that's Large or Huge? "Luddite", ruling out any research in Computers, using Quantum Reactors, or certain other "dangerous" areas (Null-space research, heh)?).
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-- The thing that goes bump in the night
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