New stellar manipulation component idea
I just had a neat idea for a future stellar manipulation component: a tractor beam that would let you move planets around a system. I imagine this would require a change in the game code, but it would have some interesting uses, depending on if you could tow planets through warp points (maybe the first level of this component would let you move small asteroids then eventually you could move huge planets then later you could move small asteroids through warp points, etc.)
Possible uses:
1) You could use it to save colonies from a system with a star that's about to explode.
2) You could pull your colonies out of enemy territory.
3) You could pull an enemy planet into a black hole system...
4) You could blockade a warp point with a planet.
5) Or you could ram two planets together! Maybe drag some asteroids into the enemy's homeworld and cause a meteor shower.
So what do you guys think?
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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