.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: Starfury

Reply
 
Thread Tools Display Modes
  #1  
Old July 11th, 2003, 03:30 PM
General Woundwort's Avatar

General Woundwort General Woundwort is offline
Lieutenant Colonel
 
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
General Woundwort is on a distinguished road
Default Game Mechanics?

Does anyone have a clue as to how the non-flight/combat portions of the game will work? Like the trading/economics, RP, etc etc?

EDIT - did my new avatar work?

EDIT - Grrr... not yet... try one more time...

EDIT - There! That's got it!

[ July 11, 2003, 20:14: Message edited by: General Woundwort ]
Reply With Quote
  #2  
Old July 15th, 2003, 10:31 PM
gregebowman's Avatar

gregebowman gregebowman is offline
Colonel
 
Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
Thanked 0 Times in 0 Posts
gregebowman is on a distinguished road
Default Re: Game Mechanics?

As long as it's not RTS, I don't care. I much prefer a turn-based game myself, so I don't fancy trying to play and think at the same time. I much rather have the time to contemplate my moves.
Reply With Quote
  #3  
Old July 16th, 2003, 02:59 AM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: Game Mechanics?

{INCLUDE A PAWS FUNCTION, QUICK!}

[ July 16, 2003, 01:59: Message edited by: narf poit chez BOOM ]
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #4  
Old July 17th, 2003, 02:35 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Game Mechanics?

SF is a RPG, not a strategy game, so it can not be a RTS.

The web site does list this as a feature:
"24bit 3D real-time rendered graphics. "

Which implies that it is real time (though not in any way RTS ).
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old July 17th, 2003, 03:37 PM
gregebowman's Avatar

gregebowman gregebowman is offline
Colonel
 
Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
Thanked 0 Times in 0 Posts
gregebowman is on a distinguished road
Default Re: Game Mechanics?

Quote:
Originally posted by Imperator Fyron:
SF is a RPG, not a strategy game, so it can not be a RTS.

I disagree with that assertion. I've seen some games that purport to be a RPG that are RTS. Those games I don't like, because like I"ve stated earlier, I prefer turn-based games. But I'm glad to hear Starfury won't be a RTS game.
Reply With Quote
  #6  
Old July 19th, 2003, 07:24 PM
Erax's Avatar

Erax Erax is offline
Captain
 
Join Date: Oct 2002
Location: Brazil
Posts: 827
Thanks: 0
Thanked 0 Times in 0 Posts
Erax is on a distinguished road
Default Re: Game Mechanics?

Starfury is supposed to be a spaceflight simulator, with some RPG elements. So it's real-time, but not RTS. At least that's what I think.

Someone correct me if I'm wrong.
__________________
Have you ever had... the sudden feeling... that God is out to GET YOU?
Well, my girl dumped me and I'm stuck with the raftmates from Hell in the middle of the sea and... what was the question again???
Reply With Quote
  #7  
Old July 19th, 2003, 09:55 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Game Mechanics?

RTS = Real Time Strategy. An RPG can NOT be a RTS game. RPGs can be real-time, but not RTS. There is a colossal difference between real-time and RTS.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #8  
Old July 20th, 2003, 02:34 AM
Ragnarok's Avatar

Ragnarok Ragnarok is offline
General
 
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
Ragnarok is on a distinguished road
Default Re: Game Mechanics?

Quote:
Originally posted by Imperator Fyron:
RTS = Real Time Strategy. An RPG can NOT be a RTS game. RPGs can be real-time, but not RTS. There is a colossal difference between real-time and RTS.
Which is repeating exactly what Erax said.
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:51 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.