|
|
|
|
January 22nd, 2004, 04:40 AM
|
|
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Dominions I question - Cave of Ghouls
In one of my ongoing Dominions I games, I found a Cave of Ghouls, which claims I can enter it to get some ghouls. I found one of these in Doms II, and was able to enter it using a pedestrian Death-1 mage, using the "enter site" command. In Doms I though, I sent a mounted Death-1 commander to my Cave of Ghouls, but they don't get an "enter site command" - can mounted units not enter sites, or is it some other reason?
The unit is Air-4 Death-1 Blood-1 Holy-3, with some units assigned to it.
PvK
|
January 22nd, 2004, 07:23 AM
|
Second Lieutenant
|
|
Join Date: Sep 2003
Posts: 483
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Dominions I question - Cave of Ghouls
Have you tried removing the units under his command?
|
January 22nd, 2004, 10:41 AM
|
Corporal
|
|
Join Date: Jan 2004
Location: Pembrokeshire, Wales
Posts: 86
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dominions I question - Cave of Ghouls
Quote:
Originally posted by PvK:
[...] In Doms I though, I sent a mounted Death-1 commander to my Cave of Ghouls, but they don't get an "enter site command"
|
I thought that in Doms I you don't get an 'Enter Site' command as such, you just select the commander then click on the site icon at the top of the screen.
Anyway, count your blessings. I know this snippet because a) my copy of DomsII is still on backorder, and b) the DomsI demo is the only one small enough for me to download over west Wales' ultra-modern telecommunications network.
__________________
Thtrap it to the bench and put a good thick bolt of lightning through it, that'th our motto. That'th how you tetht thomething!
- Igor
|
January 22nd, 2004, 10:41 PM
|
|
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Dominions I question - Cave of Ghouls
Thanks! I'll try both suggestions when I get back to the computer than has that game on it.
PvK
|
January 23rd, 2004, 11:46 PM
|
|
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Dominions I question - Cave of Ghouls
Ah, Gavin was correct. The commander's underlings didn't need to be removed, but the interface is different in Doms I - you select the commander, and then click on the site, and then they magically get a previously-unlisted command to enter the site.
Thanks all!
PvK
|
January 24th, 2004, 12:49 AM
|
|
Brigadier General
|
|
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
|
|
Re: Dominions I question - Cave of Ghouls
I'm glad you appreciate our advances in user friendliness with Dominions II!
|
January 24th, 2004, 03:34 AM
|
|
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Dominions I question - Cave of Ghouls
Heh, yes. I also noticed that the unit graphics do seem to have become about twice as detailed as they were in Dominions I.
PvK
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|