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March 14th, 2004, 10:31 PM
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Corporal
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Early Game, Mid Game, and End Game... What\'s the goal of each?
What constitues and what you should do during each phase of the game, beginning, middle, and late, is one topic that the goal for most if not all nations is probably similiar.
As of present I understand that early game is a giant land grab, mid game is collection of magical resources, and gradual build up of small advantages, and the end game is when you let loose all the stored up magical goodness.
Am I wrong in this methology? It could easily explain why I am being beaten even by the easy AI....
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March 14th, 2004, 11:16 PM
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Corporal
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Re: Early Game, Mid Game, and End Game... What\'s the goal of each?
survive, grow, mop up
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March 14th, 2004, 11:28 PM
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Major General
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Re: Early Game, Mid Game, and End Game... What\'s the goal of each?
Quote:
Originally posted by Spacepain:
As of present I understand that early game is a giant land grab, mid game is collection of magical resources, and gradual build up of small advantages, and the end game is when you let loose all the stored up magical goodness.
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More or less, yes.
In the early phase, you must strike a balance between rapid expansion and conservation of your troops. Expand too slowly and you allow your opponents to grow stronger faster than you do, a losing trend. Expand too fast, and you cannot hang on to your gains once you encounter your enemies. Which is doubly painful if you had to bleed excessively to make the gains.
Once you begin to encroach on opponents (or they to you) you must decide who it is most advantageous to attack, where best to hit them (either to weaken them or to strengthen your own position), and when to do so. It is not always best to pick on the weaker opponents first. Often it's much better to go after the strongest ones before they can become even more dangerous. A good exception is to take out enemies on the verge of extinction anyway, just to deny your opponents the resources from capitals. If two enemies are at war, you have the choice to dogpile on one of them and try to grab the spoils and/or hasten that one's defeat, or you can let them weaken each other all by themselves while you take advantage and go pick on someone else (coming back later and killing both of the now-weaker warring parties).
As you gradually expand your empire by annexing the lands formerly held by other empires, you will also be researching ever more powerful magics, and increasing your magical income, while also building magical items to enhance the capabilities of your casters and army commanders.
The end game is reached when you become the dominant power (ie: no single enemy is capable of posing a serious threat, perhaps not even any two of them) and all that is left is the systematic destruction of each and every remaining challenger. In SP, this is easy as the AIs do not stop fighting each other and suddenly all band together Civ-style to try to stop you. Against humans, anyone who grows too strong is likely to get the attention of all the other players, unless you have already worked out some form of alliance. Which, of course, will only Last until someone stabs you in the back (or you them).
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March 14th, 2004, 11:31 PM
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Major General
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Re: Early Game, Mid Game, and End Game... What\'s the goal of each?
I think you've got the right basic idea, at least IMO. Personally, I'd define the nature of the 3 stages as follows:
EARLY GAME - Securing resources for future use
MIDDLE GAME - Developing resources, research, etc. and pressing against weak enemies
END GAME - Bringing developed power to bear against the tougher opponents
Each game varies a lot, however. Last "big" game I played denied me anything that I'd consider an early game. I started between two powerful opponents and had to strike out at one before becoming pinned in. It was full-out, open war from Turn 1, and I was always too busy scrambling to keep others off my back to really spare anything more than a few crumbs for development or plotting for the future.
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March 15th, 2004, 01:39 AM
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Major General
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Re: Early Game, Mid Game, and End Game... What\'s the goal of each?
Quote:
Originally posted by Psitticine:
EARLY GAME - Securing resources for future use
MIDDLE GAME - Developing resources, research, etc. and pressing against weak enemies
END GAME - Bringing developed power to bear against the tougher opponents
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This tends to resemble how it works in SP, and MP, if you're doing well.
Otherwise, it works slightly differently:
EARLY GAME - Your attempt to secure provinces and resources. This will undoubtedly be stymied by a shortage of resources, a number of early battle snafus and pyrrhic victories, and possibly your lab burning down on turn 2 and temple on turn 3.
MIDDLE GAME - Your desperate struggle for survival as somebody ELSE performs the "pressing against weak enemies part"...on YOU.
END GAME - The part of the game where, finally, in despair, you turn your empire over to the AI. Alternatively, if you're like me, you finally go down in a blaze of glory. Or at least in flames.
This is probably the early, middle, and late you're more likely to become familiar with, in MP.
[ March 14, 2004, 23:41: Message edited by: Norfleet ]
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March 15th, 2004, 02:43 AM
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Major General
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Re: Early Game, Mid Game, and End Game... What\'s the goal of each?
Quote:
Originally posted by Norfleet:
quote: Originally posted by Psitticine:
EARLY GAME - Securing resources for future use
MIDDLE GAME - Developing resources, research, etc. and pressing against weak enemies
END GAME - Bringing developed power to bear against the tougher opponents
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This tends to resemble how it works in SP, and MP, if you're doing well.
Otherwise, it works slightly differently:
EARLY GAME - Your attempt to secure provinces and resources. This will undoubtedly be stymied by a shortage of resources, a number of early battle snafus and pyrrhic victories, and possibly your lab burning down on turn 2 and temple on turn 3.
MIDDLE GAME - Your desperate struggle for survival as somebody ELSE performs the "pressing against weak enemies part"...on YOU.
END GAME - The part of the game where, finally, in despair, you turn your empire over to the AI. Alternatively, if you're like me, you finally go down in a blaze of glory. Or at least in flames.
This is probably the early, middle, and late you're more likely to become familiar with, in MP. LOL! That revised sequence does seem a bit familiar-seeming, now that you mention it!
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March 15th, 2004, 02:57 AM
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Major General
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Re: Early Game, Mid Game, and End Game... What\'s the goal of each?
Quote:
Originally posted by Psitticine:
LOL! That revised sequence does seem a bit familiar-seeming, now that you mention it!
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Just keeping it real.
After all, if you HAVE to ask this question, you're probably going to become more familiar with MY sequence of events before you become familiar with yours.
And isn't "seem a bit familiar-seeming" kind of redundant?
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March 15th, 2004, 03:28 AM
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Corporal
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Re: Early Game, Mid Game, and End Game... What\'s the goal of each?
Quote:
After all, if you HAVE to ask this question, you're probably going to become more familiar with MY sequence of events before you become familiar with yours.
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Just making sure I was trying to do things right... mind you TRYING.
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March 15th, 2004, 04:06 AM
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Re: Early Game, Mid Game, and End Game... What\'s the goal of each?
Quote:
Originally posted by Spacepain:
Just making sure I was trying to do things right... mind you TRYING.
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Lesson No. 536: There's no "right way" to play Dom. But there are many wrong ways. If you're getting your heiny kicked, you've obviously discovered yet another wrong one.
Your methods, tactics, and strategies must adapt to each and every circumstance -- constantly. What worked in one game may and often does fail spectacularly in the next. It's one of the great things about this game. Dom 2 is hardly boring ...
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March 15th, 2004, 04:54 AM
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Major General
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Re: Early Game, Mid Game, and End Game... What\'s the goal of each?
Quote:
Originally posted by Spacepain:
Just making sure I was trying to do things right... mind you TRYING.
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Like in life, the objective of Dominions II is to crush your enemies, see them driven before you, and hear the lamentations of their women.
As Arryn points out, there is no one "right" way to do it, although there are lots of WRONG ways, which end with you on the receiving end, as in my sequence of events. And while it's nice to hear all these wonderful strategies that are sometimes dubious and often worked because of exacting circumstances, execution, and a touch of complete and utter madness, none of it is a substitute for improvement through getting your *** handed to you repeatedly.
In short, play more Dominions II. Get used to dying. Make sure you go down fighting. Remember: You enter the world screaming and covered in blood. The fun doesn't have to end there.
[ March 15, 2004, 02:56: Message edited by: Norfleet ]
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