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November 2nd, 2004, 07:25 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Playing for 4 years and still learning
I have been playing space empires IV now for about four years and three months. It honestly amazes me that I am still learning new things about this game.
Take for instance the fact that I just now figured out how to get my ships to repeat orders. LOL, seriously, I just found this out. And to think that I am a die hard player.
Sorting planet values looking for the best one that meets my imediate needs for production is also a cool thing. A tip I should post in the tips thread.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 2nd, 2004, 11:52 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Playing for 4 years and still learning
Thank you. Now I dont feel so late-comer nothing-new-to-find.
I loved Stars but I got in too late. Everything I commented on had already been totally broken down into perfect formulas which I didnt understand. It just made me feel like it wasnt worth experimenting. I really like all of the Shrapnel games for the feel of getting in on new territory for strategies and tactics.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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November 2nd, 2004, 11:57 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Playing for 4 years and still learning
Stars was, and many will still say, King of the mountain when it came to 4x games. The problem with Stars was that it was, does, lack the feel of the environment for which it represents. Something that SE IV does nicely.
I never got into stars. I have the full Version of the game some place, but found it to be to over complicated and I really hated the user interface. I felt like I was squinting all the time. But man the tutorial for the game was second to none.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 2nd, 2004, 11:59 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: Playing for 4 years and still learning
I just recently (re?) discovered that you can press space to jump to the next ship with no orders!
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The Ed draws near! What dost thou deaux?
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November 2nd, 2004, 12:21 PM
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Captain
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Join Date: Nov 2003
Location: At work or sleeping
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Re: Playing for 4 years and still learning
OK giving away the secret here to always having a larger population than most, but the Repeat Orders button is the key, so here goes.
Auto load and auto dump of population from your starter 2K worlds with a small, slow transport (or maybe a Destroyer hull if you wanna keep it under 200) to your largest Breather; a 4K or 8K. Once that is full, shift the convoy further out into your systems and add ships of the same type to quickly populate more outPosts. One 8K breather can build pop on several smaller worlds with an auto-convoy of 3 or 4 shuttles.
The danger of course is "raping" your starter worlds and under-populating them, thereby hindering production and reproduction. The key is "small and slow." If your first large breather is in the next system over, or you're starting with only one planet, you can slow things up by using a smaller hull, pulling an engine off the Design, or sending the convoy through an extra system or two in its route.
By turn 60 or 80 of most games I've got 10 or 15 convoys going and I don't even have to think about it, especially since I retrofit the lil buggers with cloaking devices later. And everyone else is saying "Leonine? Your guys look more like rabbits!"
As far as new discoveries: The System Notes window is a fantastic little mini-database of my galactic explorations.
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Aa Turam Empire
Geekdom is eternal... you will be assimilated... resistance is futile.
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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November 2nd, 2004, 05:50 PM
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Sergeant
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Join Date: May 2004
Location: Unimatrix 1
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Re: Playing for 4 years and still learning
Yeah i agree with you Atrocities, i've Stars somewhere on my HD, but i use it very very rarely.
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If you see a light at the end of a wormhole its a photon torpedo!
You think is such three dimensional way, how small have you become - Borg Queen.
Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2
We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
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November 2nd, 2004, 08:56 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: Playing for 4 years and still learning
Quote:
TurinTurambar said:
OK giving away the secret here to always having a larger population than most, but the Repeat Orders button is the key, so here goes.
Auto load and auto dump of population from your starter 2K worlds with a small, slow transport (or maybe a Destroyer hull if you wanna keep it under 200) to your largest Breather; a 4K or 8K. Once that is full, shift the convoy further out into your systems and add ships of the same type to quickly populate more outPosts. One 8K breather can build pop on several smaller worlds with an auto-convoy of 3 or 4 shuttles.
The danger of course is "raping" your starter worlds and under-populating them, thereby hindering production and reproduction. The key is "small and slow." If your first large breather is in the next system over, or you're starting with only one planet, you can slow things up by using a smaller hull, pulling an engine off the Design, or sending the convoy through an extra system or two in its route.
By turn 60 or 80 of most games I've got 10 or 15 convoys going and I don't even have to think about it, especially since I retrofit the lil buggers with cloaking devices later. And everyone else is saying "Leonine? Your guys look more like rabbits!"
As far as new discoveries: The System Notes window is a fantastic little mini-database of my galactic explorations.
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Good system.
What I do is this. I set the Minister to control Transports, and have a minister on my transports. I also have what I call the Gravey Train going. That is two to four transports locked into repeat orders to keep fill the population of Planet X in Y system from my home world. I have maybe 8 or nine of these going at one time.
The Minister controlled transports are located in all of my systems. I might have one or six depending on the production needs at the time. The Minister controlled transports pick up population from the X planet of that system and distribute them to the other planets of that system. It really is very effiecnt but kinda time consuming.
I keep the gravey train going from HW to Planet X then once Planet X is full population, I start a new gravey train from Planet X to new Planet Y. I know have two gravey trains. One from HW to X and one from X to Y. Then I have the ministers work out of Y.
Loads of fun.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 2nd, 2004, 10:21 PM
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Major
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Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
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Re: Playing for 4 years and still learning
Quote:
Ed Kolis said:
I just recently (re?) discovered that you can press space to jump to the next ship with no orders!
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Holey moley!!
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Caduceus
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November 3rd, 2004, 01:30 AM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
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Re: Playing for 4 years and still learning
Ed... You are a Saviour, I never knew this and I can see how much it will help me in the games I got running. I Publically express my thanks, even if your avatar is Rimmer
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November 3rd, 2004, 03:31 AM
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Sergeant
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Join Date: Jul 2004
Location: Toronto, Canada
Posts: 308
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Re: Playing for 4 years and still learning
The most annoying thing is that orders clear when enemy ships are encountered.
I can't think of a single instance where it is advantageous for your orders to clear, other than if you want the ship to chase the enemy.
Example : One lone enemy scout enters my system. All my transports, warships, etc. lose their orders and repeat orders.
How do I turn this off?
Brian
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