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April 4th, 2005, 03:27 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
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Thanked 18 Times in 12 Posts
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Shepherds of Creation Game 2 Thread
A message from Jotunheim in the fall of the 3rd year of the war of the gods
Greetings to the Great Euryale of Pangaea. Nice to see you put your own numerous and fruitfully multiplying humans to good use and already have reached the doorsteps of the Throne of The World. I wonder, if Atlantis still only tends his undersea gardens, if Abysia, still only plays with his fires, if C'tis still ponders if and where to attack ... has anybody seen one of those wonderous flying things from the eastern mountains? At least Vanheim shows some commitment to our common cause: Järnsaxa is very busy keeping Baphomet from stepping over her front doors threshold. Or is she actually occupied with being dead at the moment? Scout reports are sketchy ...
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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April 4th, 2005, 04:53 PM
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Sergeant
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Join Date: Nov 2003
Posts: 356
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Re: Shepherds of Creation Game 2 Thread
Greetings from Pan.
Doorstep is correct. I managed to get there but was then slapped back and also outflanked. There is a huge AI army sitting on the Throne of the World. I am managing to hold, but I no longer advance. I'm only really able to raid. We'll see what happens on the next turn when I try to defend against a large Marignon army coming my way.
Has my raiding caused Baphomet to direct his forces my way or is everyone seeing large AI armies?
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April 4th, 2005, 05:50 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
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Re: Shepherds of Creation Game 2 Thread
I'm facing mid-sized Marignon armies (under 100) since I began my offensive. Mariginon seems to have seeped into Abysia's lands, so I'm also working to dislodge them there.
Also, would Caelum or Vanhiem be interested in trading me air boosters?
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April 5th, 2005, 04:29 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
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Re: Shepherds of Creation Game 2 Thread
I (caelum) am willing to trade air boosters.
I need either death or fire gems. or plain gold.
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April 5th, 2005, 09:41 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
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Re: Shepherds of Creation Game 2 Thread
Quote:
izaqyos said:
I (caelum) am willing to trade air boosters.
I need either death or fire gems. or plain gold.
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I'm a bit short on all of these, how about 40 nature gems (or a treelord's staff)?
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April 6th, 2005, 05:51 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
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Re: Shepherds of Creation Game 2 Thread
Treelord's stuff would be cool.
Tell me what air boosters you want.
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April 6th, 2005, 11:30 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
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Re: Shepherds of Creation Game 2 Thread
Just one of any kind, I already have an A2 mage.
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April 7th, 2005, 02:30 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
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Re: Shepherds of Creation Game 2 Thread
I also need dwarven hammers and earth boosters.
I can offer water/air gems or artifacts in return.
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April 7th, 2005, 02:50 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Shepherds of Creation Game 2 Thread
Quote:
izaqyos said:
I also need dwarven hammers and earth boosters.
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heh, join the club...
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April 7th, 2005, 03:07 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Shepherds of Creation Game 2 Thread
Bwahaha!!! I have... wait a second, did you say artifacts? Like, artifact-artifacts? Er, let me think a second.
... no, the cost of inter-game teleportation is too high. I'm sorry
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