Hi, guys. How are ya?
I'm re-playing the Tutorial. Some things I believe I can attribute to "Commander Error" on my part. But I'm hoping you will clear up some questions I have. I just took notes while playing the Tutorial:
1) changing formations stops a unit. After formation change, heirarchy must be ordered to "Go" even if current and next Node is "go".
2) POSITIONS of distant nodes adjust in relation to movement of heirarchy; position but not arrangement
3) must Stop game to issue "Go/No-Go" order to heirarchies; otherwise order will be disregarded.
4) Clicking "Stop" in either Menu bar or context-sensitive menu shows all heirarchies as stopped (Stop Sign) even when units are not stopped/still moving. These heirarchies were never ordered to stop.
5) Attack Time descriptive text incomplete/cut-off
6) NGFO is the only heirarchy which will display the correct node status: "Go" when moving; "No-Go" when stopped. Other heirarchies always display "No-Go", even when moving.
7) I must check again, but I believe, after assigning a mission to one of my heirarchies (Mobility Troop: Assault), the assigned path was cleared out. This despite my ordering that they follow the current path.
When I find an app to take screenshots while running TFW--FRAPS will not work
) I'll post a better AAR.