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  #1  
Old September 15th, 2005, 06:00 PM

spirokeat spirokeat is offline
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Default Devils and Phoenix Pyre.

I just experienced something a little odd. Im assaulting Marignons main fortress with an army of about 60 devils (playing Mictlan) being lead by Buriol the Arch Devil and Belphalor (sp?) the Demon Lord. Its a Dark Fortress with an Arch Druid god and with about a dozen inquisitors and witch hunters.

They all cast a mixture of fire resist and phoenix pyre in their first round and I proceed to anihilate them. However the phoenix pyres appeared to take out about 50 of my devils which have 100% fire resist.

Am I reading this wrong ?

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  #2  
Old September 15th, 2005, 06:14 PM
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Default Re: Devils and Phoenix Pyre.

Phoenix Pyre deals generic damage (that is, basic damage), so Fire Resistance does not help you resist it; only protection should help you resist that damage.
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  #3  
Old September 15th, 2005, 06:22 PM

spirokeat spirokeat is offline
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Default Re: Devils and Phoenix Pyre.

I have to say I'm confused."explode in a cloud of fire" kinda lead me to believe that it would deal fire damage. Are we sure this isn't a bug ?

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  #4  
Old September 15th, 2005, 06:24 PM
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Default Re: Devils and Phoenix Pyre.

Well, the explosion might do some damage in and of itself... too bad there aren't partial damage types...
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  #5  
Old September 15th, 2005, 06:30 PM

spirokeat spirokeat is offline
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Default Re: Devils and Phoenix Pyre.

Yeah, I had kinda rationalised the concusion aspect bit. I'm still feeling rum about it though. about three goddamn lvl2 fire mages just nailed 50 devils. It's like suicide bombers ala Dom.

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  #6  
Old September 15th, 2005, 07:04 PM
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Default Re: Devils and Phoenix Pyre.

It could be a bug, or a feature: developers claim features are intended, unlike bugs, but both could be pretty much the same.

Of course, Phoenix Pyre kamikazi don't even die, so you will need to keep on attacking them (and getting killed in the process)... At least the enemy isn't using Mass Relief.
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Old September 15th, 2005, 07:19 PM
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Default Re: Devils and Phoenix Pyre.

um, he doesn't DIE? LOL! Just like putting warheads on troops in SE4 Eclipse Mod! Kaboom! I'm not dead yet! Kaboom! I'm not dead yet! Ad infinitum...
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  #8  
Old September 15th, 2005, 07:29 PM
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Default Re: Devils and Phoenix Pyre.

Well, it won't go on for ever, but close enough: Phoenix Pyre doesn't work if you are unconscious, and you get tired when you "die"... but that can be solved, if you have something curing fatigue.

If you keep on being reborn with no intention of dying, the battle will nonetheless be over sooner or later: after 50 turns, the attacker will withdraw, and everybody will die after 100 turns (if memory serves).
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