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February 12th, 2006, 07:36 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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MP Game. CB Mod. Random Nations.
Having not played a MP game in months, I'd like to get one one more in before Dom3 is released. For this game, I'd like to randomly distribute each of the nations to the potential players. We will be using the latest version of the Conceptual Balance mod, and there are no house rules. We will be playing on a map with no more than 15 provinces per player. Turns will
The game conditions will be:
Map: 10-15 provinces per player.
Magic Sites: 50%
Independents: 6
Renaming on
Standard Research
No house rules
48 hr quickhost
The winning condition will be to control a number of victory points equal to the number of players. Each capital will count as a victory point. There will be a number of other victory points spread around the map. The amount of these victory points that are spread around the map will be one less than the total number of players.
Current players:
Graeme
Peacekeeper
WraithLord
Turms
Folket
OG_Gleep
Cainehill
The server is up at:
ip:68.148.13.231
port:10101
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February 12th, 2006, 09:51 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: MP Game. CB Mod. Random Nations.
Random nations, but not anonymous? Might be fun.
__________________
Wormwood and wine, and the bitter taste of ashes.
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February 13th, 2006, 12:47 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: MP Game. CB Mod. Random Nations.
Quote:
Cainehill said:
Random nations, but not anonymous? Might be fun.
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The problem with fully anonymous play is that somebody has to know who is playing what race, so unless we can get a third party that's not playing to make the selection, it won't work.
Of course, I also happen to like the diplomacy, and the in-game communication system doesn't work particularly well.
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February 13th, 2006, 12:59 AM
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Sergeant
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Join Date: Jan 2006
Location: Canada
Posts: 362
Thanks: 1
Thanked 9 Times in 7 Posts
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Re: MP Game. CB Mod. Random Nations.
sign me up.
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February 13th, 2006, 06:31 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: MP Game. CB Mod. Random Nations.
48h quickhost.
Random nations.
Sign me up
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February 13th, 2006, 07:01 AM
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Corporal
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Join Date: Jan 2004
Location: Finland
Posts: 92
Thanks: 0
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Re: MP Game. CB Mod. Random Nations.
Very nice settings. It's half a year since I last played any MP Dominions. I would like sign up. I just hope I don't get Machaka again (had it in the last 2 games).
Turms
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February 13th, 2006, 07:01 AM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: MP Game. CB Mod. Random Nations.
I like it, sign me up.
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February 13th, 2006, 10:05 PM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 590
Thanks: 0
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Re: MP Game. CB Mod. Random Nations.
I'll play. I need to learn new nations.
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February 14th, 2006, 03:04 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: MP Game. CB Mod. Random Nations.
We now have seven potential players, which is just about the right number to get started.
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February 14th, 2006, 08:48 PM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 590
Thanks: 0
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Re: MP Game. CB Mod. Random Nations.
I'm ready whenever.
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