From the Readme:
Coreworlds and Outposts v0.1
Your homeworld is a shining beacon of your race's cultural and technological advancement. Too bad that within the next century it will be barren of all resources. Now your race must learn to reach out to the stars in order to survive.
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Concepts used in this mod
Homeworlds are special and can not be duplicated.
QNP using scale mounts for engines.
Scale mounts for weapons.
Slower expansion than in the stock game.
Spaceports and Resupply Depots are expensive and take a long time to build.
Mines are build on drone hulls.
Satellites are built on fighter hulls.
There are no fighters in this model of the universe.
Space combat is slow, weapons take time to recharge.
Quantum Reactor ability removed making suplies more important.
Cultures have been changed; each culture gives your race 1000 free rps. (this still needs work)
Many more smaller changes that I can not bring to mind.
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There is no AI support yet and probably will not be much in the future, I do not believe that the AI can handle the mount system very well so it would never be much of an opponent anyway.
This is in dire need of playtesting. I believe that there are still some balance issues. I made this mainly for human vs human play so you will get AI errors when you load it.
Any comments, crits, and/or questions are welcomed!