.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old April 5th, 2006, 11:47 PM
OG_Gleep's Avatar

OG_Gleep OG_Gleep is offline
Second Lieutenant
 
Join Date: Jan 2004
Posts: 590
Thanks: 0
Thanked 0 Times in 0 Posts
OG_Gleep is on a distinguished road
Default Summoned Units II - Negative Opinions

I was going to post this right after the last thread, but I'm a lazy bastard.

What are your top 5 least favorite summoned units and commanders. The context is value vs return. Which units do you feel simply aren't worth it due to the cost and performance.

Units
1.
2.
3.
4.
5.

Commanders
1.
2.
3.
4.
5.
Reply With Quote
  #2  
Old April 6th, 2006, 05:15 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Summoned Units II - Negative Opinions

I'm not sure. Corpse Man Construction, maybe Will'o'Wisp and the similar death/fire battle summon, some early Conjuration summons (Fire Drake), and Spine Devils. Don't know about commanders.
Reply With Quote
  #3  
Old April 6th, 2006, 05:57 AM
OG_Gleep's Avatar

OG_Gleep OG_Gleep is offline
Second Lieutenant
 
Join Date: Jan 2004
Posts: 590
Thanks: 0
Thanked 0 Times in 0 Posts
OG_Gleep is on a distinguished road
Default Re: Summoned Units II - Negative Opinions

In addition to me being curious what people like/dislike compared to me, I don't have the experience everyone else does, and tend to summon off a very small list. I found the last thread to be very insightful, and am hoping to get similar feedback.
Reply With Quote
  #4  
Old April 6th, 2006, 07:09 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Summoned Units II - Negative Opinions

In the unmodded game, the drakes are pretty useless and have a high summoning cost, and the corpse men are just an atrocious waste of air gems even with a lightning rod.

Almost all death summons that summon low level corporeal undead (longdead, soulless, ghouls etc) or the incorporeal undead (shadows, shades etc) are bad.

My own summoning list is also rather limited simply because there is no cost effectiveness in summoning otehrs units. I tend to play with a fairly low site frequency on large maps, so you need to be economical with the gems.

Edi
Reply With Quote
  #5  
Old April 6th, 2006, 08:32 AM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Summoned Units II - Negative Opinions

Single-unit summons that summon weak-ish creatures.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #6  
Old April 10th, 2006, 10:19 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Summoned Units II - Negative Opinions

Like Wyverns - one of the least effective units for the price, in my limited experience trying them.

I do summon a few drakes sometimes.
Reply With Quote
  #7  
Old April 10th, 2006, 10:49 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Summoned Units II - Negative Opinions

I find wyverns handy (but you know that I always push the lesser choices). They tend to be available early in the game and with "attack rearmost" can nicely distract mages if properly used. Of course, an early choice "handy" summons can became a later game "crappy" summons when something better is available to the same purpose.

I do agree that Ive never been able to justify corpse men.

I have have a peeve about things like those wood spirits that cant leave their province. Not because of usefulness. I just think the game-logic is low. It would make more sense to me if they ONLY allowed themselves to be summoned to forests that do NOT have any structures like labs. Not being summoned only to ones that do have a lab. Of course if that happened then you would need one specific for each terrain but I have no problem with that logic
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #8  
Old April 10th, 2006, 10:57 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Summoned Units II - Negative Opinions

Ok, I have tended not to play nations that can summon wyverns early on, and/or that do have other things I'd rather do with those gems.
Reply With Quote
  #9  
Old April 10th, 2006, 11:24 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Summoned Units II - Negative Opinions

Quote:
Gandalf Parker said:
I do agree that Ive never been able to justify corpse men.


This spell is not very useful... sometimes I will have a sceptre holding a staff of storms in a castle and then will have him cast the spell if death gems are needed elsewhere. I think you get 5 corpse men per air gem with the staff of storms.
__________________
There can be only one.
Reply With Quote
  #10  
Old April 10th, 2006, 11:48 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Summoned Units II - Negative Opinions

I've zapped up a few with Corpse Man Construction myself using a lightning rod, as Machaka, but only a few, to fill a small and pretty unimportant role, but I agree it seems like a big waste, especially when I don't have a spare lightning rod sitting around.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.