Arty too effective against hard targets
I know this has been mentioned before, at length ...
Anyway, my observations:
1) The hits on vehicles are usually when they are in hexes adjacent to the impact point.
2) It's not just arty, you get the same effect with any HE round that has an area effect. I have especially noticed it with HMGs and their "spray" thing.
I would say (unscientifically) that there is a hit on an adjacent vehicle with about 25% of shots fired. There is no problem with the effect of these hits, that all seems accurate.
Perhaps this is related to the thing of HE rounds being more effective in adjacent hexes than they are in the actual impacted hex? The old "Z fire" problem ...
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