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				October 19th, 2006, 03:05 AM
			
			
			
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				 SE5 Modding Tools 
 If you have any tools or anything that you use to mod SE5, please post info/links here if your willing to share.
 Also if someone can sticky this it might be helpful.
 
 
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 Hey SJ, Can you make a modification to your range parser to list all of the ranges, not just the by 10 range breaks? Or do you think it would take up to much room in the view box? Maybe a button, or check box to turn on/off the option?
 
 Thanks much...
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				October 19th, 2006, 03:24 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: SE5 Modding Tools 
 Damage Builder
Builds a weapon damage formula. Requires .NET Framework 2.0 . |  
	
		
	
	
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				October 19th, 2006, 03:51 AM
			
			
			
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 Major General |  | 
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				 Re: SE5 Modding Tools 
 Just in case some people miss it let me point out that some utilities come with SE5. I only noticed them after I patched yesterday but I think they came with the original game.
 They are located in the utilities folder of the game. There are,
 A script parser
 A shipset viewer
 tech chart and data exporter (that one seems to find a lot of unavailable values)
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				October 19th, 2006, 04:46 AM
			
			
			
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				 Re: SE5 Modding Tools 
 I have updated the Value At Range Lister with a "dump to file" button, which will create a text file in the current directory containing the values at all integer ranges from 1 - 500http://imagemodserver.mine.nu/other/MM/SE5/Tools/ 
There at the moment are: 
 - Animation Buddy 
 - SE4/5 Pop Modifier Generator 
 - SE5 Slot Modder 
 - Value At Range Lister
				__________________ 
				Things you want: |  
	
		
	
	
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				October 19th, 2006, 07:47 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: SE5 Modding Tools 
 Here is another editing TOOL for your list.  You already have it on your computer.  NOTEPAD
 Hope that helps.
 
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				October 19th, 2006, 08:13 AM
			
			
			
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 Corporal |  | 
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				 Re: SE5 Modding Tools 
 Dr. Ivanovich, was it really necessary? 
				__________________"Why the blazes didn't we utilise the abandoned Martian War Machines to retain Empire? I demand immediate resignations."
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				October 19th, 2006, 09:51 AM
			
			
			
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 Private |  | 
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				 Re: SE5 Modding Tools 
 hey, i found a virus - Backdoor.Hupigeon by your minigames ... drukman.exe |  
	
		
	
	
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				October 19th, 2006, 10:03 AM
			
			
			
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 Major General |  | 
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				 Re: SE5 Modding Tools 
 This came up awhile ago when it was made available. Apparently despite what some Virus detectors say it doesn't contain a virus. But better safe then sorry. |  
	
		
	
	
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				October 19th, 2006, 03:58 PM
			
			
			
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				 Re: SE5 Modding Tools 
 
	Quote: 
	
		| Suicide Junkie said: I have updated the Value At Range Lister with a "dump to file" button, which will create a text file in the current directory containing the values at all integer ranges from 1 - 500
 
 |  Thank you SJ! |  
	
		
	
	
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				October 23rd, 2006, 12:11 PM
			
			
			
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 Brigadier General |  | 
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				 Re: SE5 Modding Tools 
 Fyron:How does the Damagebuilder work?
 I DL'ed it and tried to get it to work, but to no avail.
 What to do?
 
				__________________ 
				I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either. 
Gabriella in Blood 2 
Men may control the free world, but women control the boobs. 
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