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Old October 24th, 2006, 05:38 PM

CharonJr CharonJr is offline
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Default AAR - EA bless (Helheim) owerpowered on med+ map ?

Hello,

there has been some discussion about EA bless strategies and possible counters. I think people were mainly in agreement, that some nations with possible bless/rush strategies are fairly overpowered on small (edit: had large here first - but finding out about that is the main purpose of this AAR ) maps and hard to counter (if it is possible at all).

It has been mentioned, that this might not be that much of a problem on a larger map due to the worse scales. But on the other hand the early game advantage could transform into a strong mid/late game, too.

This is what I will try to write this "AAR" about. The main focus will be on how strong Helheim is vs. 10 impossible AIs



on a medium map



with Atlantis being the only underwater nation. At least one nation should be fairly safe at the beginning and able to grow to some power

I went with a Father of Winters as a pretender (9F/9W, Dom7) and due to having 29 points left I am fairly sure that there are better scales out there



BTW, when judging the merits of heavy bless on a medium map please keep in mind that this is my 3rd dom3 game with about 12 dom2 games under my belt. I consider myself still very green, so I dare to say that the good players out there could do much better

CharonJr
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