.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old November 6th, 2006, 06:05 PM

FrankTrollman FrankTrollman is offline
Second Lieutenant
 
Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
FrankTrollman is on a distinguished road
Default Actual Commands

So a number of commands in the mod manual are wrong. Here are some:

#secondaryeffectalways

should be: #secondaryeffect

The "always" appended to the end makes it not work.

#clearpath

It's not listed, but it makes a unit not a god. Who knew?

#custommagic 32768

This does not work. You cannot give Priest magic with that mod command.

So, anyone else noticed that some things work differently from advertised?

-Frank
Reply With Quote
  #2  
Old November 6th, 2006, 06:08 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Actual Commands

Some of the spell modding commands cause weird things. Conceptual Balance mod didn't change Tangle Vines or Vine Arrow, but the spell is bugged, nevertheless. Increased AoE AFAIK.
Reply With Quote
  #3  
Old November 6th, 2006, 10:24 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Actual Commands

In case it helps,
Ive added a file to the docs here..
http://www.dom3minions.com/docs/

Its called MOD_strings.txt
Its taken directly from the game. That means that
A) it might have the exact wording in places where you cant seem to get it to work
B) it also includes a bunch of error statements so unless someone wants to weed out the actual commands, its bulkier than it needs to be
C) It might be very possible that some of the commands have NOT been announced (and dont work yet) so dont get too excited at what you see
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #4  
Old November 7th, 2006, 08:31 AM
Amos's Avatar

Amos Amos is offline
Captain
 
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
Amos is on a distinguished road
Default Re: Actual Commands

Quote:
#secondaryeffectalways

should be: #secondaryeffect

The "always" appended to the end makes it not work.

This is just a bug not a mistake. After fix it should work as advertised.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.