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Old December 6th, 2006, 04:44 AM
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Default Attack distribution

In Post#474098 in a thread that I don't want to re-hijack back to this point,
Quote:
Graeme Dice said:
Quote:
PvK said:
Yes, which only makes complete sense, if he is getting ganged up by a steady stream of enemies at 3:1 odds. That's why you don't send him out alone, but assign a few men to stay with him on Guard Commander, and place him near other blocks of troops, etc.
It's clear that you don't have much understanding of the battle mechanic from this statement. It doesn't matter if you give him bodyguards, or supporting troops, since melee attacks are effectively all concentrated on the most survivable unit in a square. In a single combat round, every single attack will be dealt to him (or to friendlies in the same square until they are dead) until he dies and they move onto the next target. 3:1 odds are almost exactly what a unit needs to be able to survive when supported by other troops because three units ganging up on a single other unit is the norm in dominions.
I thought this was wrong based on what I've seen during play, but I thought I'd wait to directly reply until I had an answer from IW. JK just confirmed, and other players have given examples, that indicate Graeme was incorrect about this. Attacks are randomly distributed against targets in a square.

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