.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old May 5th, 2007, 10:39 AM

Eressil3 Eressil3 is offline
Corporal
 
Join Date: Feb 2007
Posts: 139
Thanks: 0
Thanked 0 Times in 0 Posts
Eressil3 is on a distinguished road
Default How exactly drain work ?

I never took drain in MP because I love magic.

But I'm starting to consider it.

1- is there a reason to not take Drain 2 over Drain 1 ?
2- does it have negative side effect like reducing for instance the number of creatures summoned/reanimated ?
3- does the enemy gain MR under your dominion ?
4- is there something undocumented about drain ?
5- why do/don't you like drain ?
Reply With Quote
  #2  
Old May 5th, 2007, 10:53 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: How exactly drain work ?

1) Very little.
2) Nothing that drastic. Higher Drain makes spellcasting more fatiguing.
3) Yes.
4) Can't say for sure. The exact effect it has on spellcasting manual might be undocumented. I don't remember seeing any details.
5) Certain nations are immune to Drain research penalty, and others have insanely cheap researchers that benefit very well from Magic. For those, the choice is always easy. Some nations don't need magic much, so they can survive with Drain. Niefelheim, perhaps, with access to good infantry and good SCs in Niefel Jarls.
Reply With Quote
  #3  
Old May 5th, 2007, 05:26 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: How exactly drain work ?

1. Only if you're planning on using lots of resistable battle magic (astral or death).

5. Psychologically, I want my mages to be as powerful as possible so I frown at drain. Realistically, magic/drain affect both sides equally, and half of the time I'm fighting outside of my own dominion anyway so I should take it. Drain for me is kind of like Death scales. Rationally, it wouldn't hurt me any to take it (especially if I can forge research boosters) but I'd rather take Magic/Growth instead because I have more fun.

(BTW, I think the recent changes to Production scales are awesome. For the first time ever, I'm wishing I had enough spare points to take Prod-1 or Prod-2.)

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.