Bug/Issue: Explore Command and Avoid Systems
I've had this happen in previous Versions, but it never really annoyed me until now. I started a game with the new patch, and was fortunate to have one of the two links out of my system lead to a black hole. I marked it as a System to Avoid, and then gave my newest frigate an Explore command. Usually I can cancel a bad move order before it gets there, but I use "Warp points anywhere in the system" and my ship flew through the damaging warp point and is now a gutted hulk drifting to its doom.
Need to make it so the Explore command ignores Warp Points in systems marked as "Avoid".
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Hail Caesar!
L+ GdY $? Fr! C- SdS T!+ Sf+ Tcp A% M++ MpM R!- Pw+ Fq-- Nd-- RP+ G++
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