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July 25th, 2007, 10:54 PM
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Second Lieutenant
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Join Date: May 2007
Posts: 416
Thanks: 7
Thanked 24 Times in 18 Posts
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Custom Longdead?
So let's say if one were to mod a new, non-human nation that uses Death magic and unholy priests. would it be possible to create longdead/soulless/ghouls specific to that nation? Or would they have to settle for boring human dead?
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July 25th, 2007, 10:55 PM
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First Lieutenant
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Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
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Re: Custom Longdead?
C'tis has something like that, where they occasionally summon slave lizard longdead? And soulless c'tis militia?
Can't help you with ghouls, but mummies are customizable by race to an extent.
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July 25th, 2007, 11:03 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Custom Longdead?
Not currently, unless you replace an existing nation which has custom longdead.
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July 26th, 2007, 02:20 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Custom Longdead?
Reanimation lists are nation specific and currently not moddable.
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July 26th, 2007, 10:43 AM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Custom Longdead?
Jotunheim can get giant undead and ctis can get lizards, correct? Caelian mummies are also avaliable iirc. Oh, and monkey longdead/soulless are also avaliable(and ghouls iirc, could be wrong though).
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July 26th, 2007, 02:46 PM
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Second Lieutenant
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Join Date: May 2007
Posts: 416
Thanks: 7
Thanked 24 Times in 18 Posts
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Re: Custom Longdead?
I don't suppose I can expect moddable reanimation lists in a future patch? If not, I can settle with just making a bunch of national reanimation spells.
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July 26th, 2007, 05:20 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Custom Longdead?
Not with the next patch, but I like the Idea, and I'm a bit inclined to bug JK to make it easier for me as well. Currently I'm in no position to make reamimation lists simply by nationmodding. I must try to find the place where reanimation is coded and then duplicate another deviating nation (like c'tis). A simple way to add it in the nationdata would be nice for me and would make it easier to later make it moddable.
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