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  #1  
Old November 6th, 2007, 02:15 PM

Aezeal Aezeal is offline
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Default Warhammer map is finished: when do we play?

I'd LOVE to play MP on the warhammer map with the warhammer modded nations.

Maybe someone who is hosting games and is interested in that map to could start a game, select a few of the nicely modded nations by Sombre (and others if needed) and LET ME JOIN!!!
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
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  #2  
Old November 6th, 2007, 03:45 PM

Nikolai Nikolai is offline
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Default Re: Warhammer map is finished: when do we play?

Is Sylvania a Warhammer modded nation?

*whistles innocently*
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  #3  
Old November 6th, 2007, 04:32 PM

Aezeal Aezeal is offline
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Default Re: Warhammer map is finished: when do we play?

I don't know WHICH ones are already finished, Sombre did quite a few, skaven for example is very popular.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #4  
Old November 6th, 2007, 05:49 PM

Shovah32 Shovah32 is offline
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Default Re: Warhammer map is finished: when do we play?

Skaven, Ogre Kindoms and Tomb Kings all seem to be in a very nice state.
Sylvania and possibly sanguinia(I think I remember hearing it was based on warhammer vampire counts) could also be used.
The empire+greenskins are also in development as far as I've heard.
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  #5  
Old November 6th, 2007, 08:44 PM

llamabeast llamabeast is offline
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Default Re: Warhammer map is finished: when do we play?

Teutanion is roughly Warhammer themed as well.

I will host a game if someone else will organise and admin it.

Sylvania and Teutanion will need to be rebalanced a bit, but I'm sure me or Sombre would be happy to do that. Sombre has already made Conceptual Balance versions if people would like to play using that (there isn't a CBM Tomb Kings yet, but one could be made quite quickly I think).
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  #6  
Old November 7th, 2007, 08:09 AM

Sombre Sombre is offline
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Default Re: Warhammer map is finished: when do we play?

I think Teutanion is reasonably well balanced for vanilla. Sylvania is imo overpowered though - I nerfed them a fair bit for the cbm version.

You have the list of warhammery nations right though, sanguinia, skaven, ogre kingdoms, sylvania, teutanion, tomb kings. You could then have Marignon in place of the empire, possibly use a couple of other vanilla nations as standins.
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  #7  
Old November 7th, 2007, 03:46 PM

Aezeal Aezeal is offline
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Default Re: Warhammer map is finished: when do we play?

i'd love a game like that

-Ulm could be bretonnia sort of, a few name changes would make it even better
-vaettiheim for orcs n goblins?
-LA ermor for undead if you want another evil race, but next to tombkings then.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Reply With Quote
  #8  
Old November 7th, 2007, 05:38 PM

Nikolai Nikolai is offline
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Default Re: Warhammer map is finished: when do we play?

Please reblance Sylvania if necessary, but I would love to play it in such game.
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  #9  
Old November 8th, 2007, 02:11 AM

Sombre Sombre is offline
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Default Re: Warhammer map is finished: when do we play?

Teutanion is basically a bretonnia of sorts. Far closer than Ulm is, anyway.
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  #10  
Old November 8th, 2007, 12:22 PM

Aezeal Aezeal is offline
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Default Re: Warhammer map is finished: when do we play?

Ow ok, I don't know many mods so I'll believe you

Is your empire mod somewhat ready too (else Marignon would fit, but maybe LA man tower of chelms even better?)
Or Shinuyama for orc n goblins
Tirnanog as high elves?

The game really lacks a dwarven nation though

Woodelves could be a mix of Tirnanog and pangaea, if someone could just throw them together somewhat balanced.
Delete some satyrs, centaurs and the pans and enter some elvish pplz and leaders from tirnanog.. ow and delete harpies of course, cus they are evil

DE.. no real replacement IMHO would be THE ideal bloodhunt nation on that map.. except no of the current bloodnations resemble them in the least.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Reply With Quote
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