i noticed berseerk seeming to cause fatigue in one of my games, so i did some testing to isolate it.
I foudn that being berserked causes a unit to get +2 fatigue/turn. they gained this +2 fatigue even if they were just walking (chasing after routed units that were faster than them, so just walking, no hitting).
It doesn't happen until the units actually go berserk of course.
I was testing in single player with and first observed with LA utgard jarls with n9 bless; then tested some more with ea abys burning ones.
Testing in single player, watching it go slowly turn by turn. did it a few times, seemed fully consistent.
So, can someone go duplicate the results to confirm?
And this really takes a bite out of n9 and n9e9 bless strats for thugs, +2 fatigue is baaaaaad for those.
Zlefin