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  #1  
Old January 16th, 2008, 12:02 AM

DireAussie DireAussie is offline
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Default old age - afflictions, death scale mechanics?

I've been searching for 30 mins and can't find any definitive posts on this topic. The manual has nothing.

What I've found so far:

- old age units have a chance of gaining afflictions at the end of every winter season.

- the chance of getting an affliction as per above is increased/decreased for death/growth scales. None of the posts I read could say for certain whether this is really the case or not.

Can anyone provide definitive formulas for affliction chance?
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  #2  
Old January 16th, 2008, 02:15 AM

Wick Wick is offline
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Default Re: old age - afflictions, death scale mechanics?

Death & Growth scales do have an impact. Once upon a time there was a thread with the test data to prove it and prophecy says it shall return.
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  #3  
Old January 16th, 2008, 02:33 AM
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Redfrog Redfrog is offline
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Default Re: old age - afflictions, death scale mechanics?

You can see this thread:

Old Age Tests
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Old January 16th, 2008, 09:13 AM

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Default Re: old age - afflictions, death scale mechanics?

On a tangentially-related note, I've been playing EA Agartha. The Oracles don't show old age on the recruiting statistics, but it seems the minute you bring one out of the depths to serve his nation, the exposure turns his hair white and his skin wrinkly.

Why aren't they just old right from the start? It's a much better indicator of what you're actually getting for your money.
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Old January 16th, 2008, 09:19 AM
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Agrajag Agrajag is offline
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Default Re: old age - afflictions, death scale mechanics?

Try clicking "Fatigue" when examining one, it shows their current age, and their old age age (:P).
Insta-aging should only really be a problem for the fire oracles though (since each path in fire magic subtracts from the old age age.

(old age age = the age at which old age begins)
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Old January 16th, 2008, 09:30 AM

thejeff thejeff is offline
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Default Re: old age - afflictions, death scale mechanics?

There is a randomness to starting age. With the Oracles, the default is below the old age age, but the randomness puts most of them over it.
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