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March 17th, 2008, 11:54 PM
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Lieutenant General
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Bug or manual wrong?
I cast ghost riders on a province where i had a scout. I told the scout (which was stealthed) to attack province.
When the turn hosted my scout attacked the pd before the ghost riders. On p. 71 of the manual it lists magic battles as 6, and battles caused by movement and other movement like break siege as 13 and 14.
I have done this tactic numerous times in the past, and can never recall the scout attacking before the ghost riders. Could this be a bug introduced in the most recent patch?
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March 18th, 2008, 12:19 AM
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Colonel
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Re: Bug or manual wrong?
I know that scouts have always attacked the province they are in well before movement occurred.
Sounds like a bug to me.
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March 18th, 2008, 02:17 AM
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Major
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Re: Bug or manual wrong?
Hmm... in my testing a while ago, units hidden in the province attacked during the
magic phase. Thus, whether they will attack before or after the ghost riders is a
matter of luck.
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March 18th, 2008, 02:58 AM
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Second Lieutenant
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Re: Bug or manual wrong?
Sounds like there is a battles which require movement phase and a battles which do not or at least something acting like it
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March 18th, 2008, 04:37 AM
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First Lieutenant
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Re: Bug or manual wrong?
Same experience here, stealthed scouts attacking the province they were hiding in attack during the magic phase.
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March 18th, 2008, 05:22 AM
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Lieutenant General
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Re: Bug or manual wrong?
Break Siege requires no movement, and is specifically listed in the manual as occurring after the magic phase battles. So I do not see scouts attacking during the magic phase as thematically sound or consistent with the manual.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 18th, 2008, 05:55 AM
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Second Lieutenant
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Re: Bug or manual wrong?
So you can actually ambush enemies ? Nice.
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March 18th, 2008, 05:56 AM
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Major
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Re: Bug or manual wrong?
I do not think it is a bug, and frankly I like it. In the perfect world, you
could choose whether the stealthers attacks with the teleporters or with the
grunts. But I like to have the option to sneak in troops, and have them support
the teleporters... after all, they are already in place. If I want to attack
after the magic phase, I just attack from a different province...
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March 18th, 2008, 06:56 AM
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National Security Advisor
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Re: Bug or manual wrong?
So I guess, Xietor, the best way to make your tactic work is to have your scouts in the _adjacent_ province, and have them attack from there.
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March 18th, 2008, 09:35 AM
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Lieutenant General
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Re: Bug or manual wrong?
Yes, of course llama.
But I am just trying to determine if this was a deliberate change in the last patch, or a bug. I have done this numerous times in the past and the ghost riders ALWAYS went 1st. Now trying call of wild and ghost riders at same province was always pot luck.
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