EDIT-Please Read!: I've got enough done on this one that it's now no longer a placeholder mod, and is one I'll definitely be finishing, at some point. Yay me!
Starting Gems: 1 Death Gem.
PD: Longdead Servitor x 1 + Fossilized Mother = 1-20 Giboleth x 1 + Fossilized Mother = 21+
Starting Army: None.
Recruits:
Giboleth. As per the EA, but sacred.
Gibodai. As per the EA.
Capital Only Recruits:
Greater Otherness (sacred).
Shade Beast.
Longdead Servitor: Mindless, Undead, 2 claw attacks.
Commander Units:
Jarred Brain. Researcher/Communion slave. Has Astral 1, Blind, Immobile.
Red Squick. bloodhunter
Yellow Squick. healer
Blue Squick. scout
Aboleth (as per the EA, but sacred)
Mindsplinter. Sacred. Astral 2, Holy 1. 100% chance Air, Earth, Fire, Water, Death. 100% chance Air, Earth, Fire, Water, Death. Stealth (0) Lifedrain Tentacle, Lifedrain Tentacle, Mind Blast.
Voice of the Night. Etherial, Immobile, Holy 2. Fear (0). Blind. Sacredawe.
Sepulchre of Heresies. Undead, immobile, stone being, no teleport. Astral 4. 100% chance Fire, Water, Earth, Air. 100% chance Fire, Water, Earth, Air. Darkvision (100) No slots.
Sepulchre of Blasphemies. Undead, immobile, stone being, no teleport. Astral 4, Blood 2. Superior leader of magical beings. Darkvision (100) No slots.
Sepulchre of Abominations. Undead, immobile, stone being, no teleport. Astral 4, Death 2. Superior leader of undead beings. Darkvision (100). No slots.
Sepulchre of Corruptions. Undead, immobile, stone being, no teleport. Astral 4, Earth 4. Superior leader. Darkvision (100). No slots.
Skylon: Improvement on Watcher: Immobile. Darkvision (100) Flies, in combat only. Autocasts Astral Geyser. Patrol bonus (25)
Stellar Pylon: Produces 1 Astral Gem.
Dark Pylon: Produces 1 Death Gem.
Capital Only:
Mind Lord. (As per the EA, but sacred).
Eye of the Night. Sacred. Undead. Mindblast and 4 life-draining tentacles. Astral 2, Death 2, Holy 1. 100% chance Air 1, Earth 1, Fire 1, Water 1. 100% chance Air 1, Earth 1, Fire 1, Water 1. Fear (0) Stealth (0), Assassin, Darkvision (100). Stronger in Darkness (3).
Other Units (PD only):
Fossilized Mother. Undead, Stone Being, Immobile, Blind, good Prot. Holy 3.
Summonables:
Fossilize Sea Scorpion. Undead, Mindless. Has 2 claw attacks per round, decent Prot.
Fossilized Ammonite. Undead, Mindless, 4 tentacle attacks plus very high Prot.
Moon Beast. Astral/Fire Summons, costs fire gems (rubies). Cheap, lots of chaff wielding glaives that do armour-negating damage. I'm thinking 15 hp, no Prot, low def/attack, low movement (8/1) and ability blind.
Night's Pylon: Autocasts Darkness. Summons Fiends of Darkness.
Heroes:
The Loc-Nar. Immobile (can teleport), Immortal. Stone Being. Blind. Awe 0, Fear 0. Astral 6, Death 6. 1 Hp. Autocasts Life after Death. Shattered Soul. No slots.
Genethresh. Voice with Holy 1, Blood 3, Nature 3.
Void Pylon. Immobile, no teleport. True Etherial, 1 hp. Summons Things That Should Not Be (sacred).
Auluudh. (As per the EA, but sacred and immortal)
Multiheroes:
Polypal Mother (as per EA R'lyeh, but has Holy 4-summons Polypal Spawn, which are now Sacred.).