A comment was made concerning the "blitz" games on my server.
http://game.dom3minions.com
Apparently the blitz games are adequate for many quick-blitz games.
DEFINITION: in this case blitz being setup for a few people playing a fast game in direct-connect mode (like solo play but with multiple people).
But sometimes an external is created and Im hearing its often for easy research due to the small maps otherwise giving too much boost to bless rushes. I hadnt considered that.
So Im opening discussion here for suggestions on the game settings for the "always open" games on my server. To quote from the Hosted Games page:
Standard game for 2 to 4 human players on a 50 province (medium sized) map.
BLITZ
A game of players against computer players. For 1 to 4 human players against 3 computer players who are allied against you. This is played on an 80 province (small map) map.
vsAI
This is also a game of players against computer players. For 1 to 4 human players against 3 computer players who are allied against you. This is also played on an 80 province (small map) map but it has been processed thru the SemiRandom program to place surprise provinces into the game.
SRAND
This is a game best played by people who feel they have the game all figured out, and they would like some surprises. It is for 1 to 4 human players, 3 allied computer played nations, and 2 more active nations (2 Special Monster nations). It is played on a randomly generated 80 province (medium sized) map with surprises everywhere. Play carefully.
CHAOS
This is a game for those who prefer to play with the Conceptual Balance mod which can be particularly good for blitzed duels. The present version of the CBM mod also includes with it the Worthy Heroes mod. These games are for 2 to 4 human players on a 50 province (medium sized) map. Remember that all players must have the CBM mod installed, and should have used it for creating their god, in order to play these games.
CBM