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April 22nd, 2010, 03:34 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
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looking for suggestions on crosspath summons
I would like to spice up my games with a mod which adds a couple more crosspath summons, i.e. summon spells which require two paths which are preferbly considered "enemy" to each other. If you have a suggestion, please link to to a site with lore about your suggested summon.
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April 22nd, 2010, 03:57 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: looking for suggestions on crosspath summons
From the movie "the FOG"
http://en.wikipedia.org/wiki/The_Fog
WATER and AIR
You could use the Eater of the Dead as a basis.
Or better yet the Ghost Ship Armada so that it only attacks coastlines.
http://dom3.servegame.com/wiki/Ghost_Ship_Armada
http://dom3.servegame.com/wiki/Damned_Admiral
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Question: have you created a list of such spells already in place. Im all for such mods and will definitely follow this one. But I like it even better if they try to fill gaps. I dont want to suggest in areas that are already loaded with cross-magic summons
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April 22nd, 2010, 04:42 PM
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Corporal
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Join Date: Apr 2009
Location: California
Posts: 176
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Re: looking for suggestions on crosspath summons
Nice thought.
Maybe an expensive farsummon that includes a commander that onebattlespells Mist, or Mists of Deception (but MoD would not be very thematic though -- this is tough undead, not illusions), along with some very tough, non-mindless undead along the lines of unfrozen.
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April 22nd, 2010, 05:20 PM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
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Re: looking for suggestions on crosspath summons
One thing I've wanted to do for a long time is a strong cold themed commander that has a custom #onebattlespell that makes the commander start the battle encased on ice. He will be imprisoned by it for a while and break free to bring vengeance in the battlefield. Like a badass.
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May 2nd, 2010, 07:34 AM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: looking for suggestions on crosspath summons
I think a fog would be haaard to do...because by definition its to vast it should fill the entire battlefield. Perhaps its better as a battlefield spell than a ritual summon.
Basicly, im more looking for mythological units, greek, egypt, norse and stuff.
At this point, i have only created a Nightmare and a Nightmare Rider. I cant believe there are no Nightmares in the stock game !
Burnsaber: Your suggestion would be more fitting as a battlefield summon as well, dont you think ? Because he only needs to break out once ?
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May 2nd, 2010, 11:43 AM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
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Re: looking for suggestions on crosspath summons
what about a death/nature muk?
it's not mythological but it would look funny
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May 8th, 2010, 03:23 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: looking for suggestions on crosspath summons
Any ideas for nature/fire ?
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May 8th, 2010, 05:00 PM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: looking for suggestions on crosspath summons
The bush that was engulfed in flame but did not burn? maybe someone could be offended
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May 8th, 2010, 05:16 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: looking for suggestions on crosspath summons
Thats a great idea. He could have priestly powers !
Then again, he would probably be immobile or what do you think ?
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May 8th, 2010, 05:25 PM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: looking for suggestions on crosspath summons
I would make it immobile, like the oracle.
Maybe a seed form without powers? but imho immobile is the way to go
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