.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Dreamspike Studios > Bronze
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old January 10th, 2011, 04:10 AM

MikeLemmer MikeLemmer is offline
Private
 
Join Date: Sep 2006
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
MikeLemmer is on a distinguished road
Default Bronze Notation

To help forum games, play-by-IM, and game logs, I suggest we adopt a notation similar to chess. My suggestion:

-Since the map is an 8x8 grid like a chess board, we can use the same notation for its grid spaces: a->h from left to right, 1->8 from bottom to top. Lower-left corner is a1, upper-right corner is h8.

-Use capital letters to identify the buildings placed. I suggest these:
V-Mining Village
F-Farm
O-Trade Outpost
E-Embassy
B-Bridge
C-Citadel
A-Army
Z-Ziggurat
T-Town
P-Palace

-Use 1:, 2:, etc to note which player's turn it is. Since the turn order always go top to bottom along the Territory Count on the left side, the map screenshot should also indicate turn order.

Using this setup, a turn log would look something like this:
1:Vg6 2:Vb4
1:Vg5 2:Vc4
1:Bf6 2:Cd3
1:Vg4 2:Be4
1:Tf4 2:Vb7

This would make it relatively easy for 2-4 players to play via IM or Email, provided they all have the same map setup.
Reply With Quote
  #2  
Old January 12th, 2011, 11:25 PM

legowarrior legowarrior is offline
Second Lieutenant
 
Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
legowarrior is on a distinguished road
Default Re: Bronze Notation

That could definitely work. I'd love to play multiplayer in this game, but it wouldn't work for random maps to easily.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.