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  #1  
Old February 14th, 2012, 09:26 PM

krpeters krpeters is offline
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Default Dumb Noob Question

OK, so what's a good way of taking down an SC with protection 29, MR 26, and regen +33/turn?

Will paralyze/soul slay really have an effect against that high an MR?
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  #2  
Old February 14th, 2012, 09:32 PM

parone parone is offline
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Default Re: Dumb Noob Question

this isn't a dumb question. i have no idea(im a newb too, tho)
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Old February 14th, 2012, 10:34 PM

Knai Knai is offline
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Default Re: Dumb Noob Question

What resources do you have? You mentioned paralyze and soul slay, so I'm assuming fairly good astral access. In which case, at a very low end, you almost certainly have Horror Mark. Slightly higher up, there's the small matter of Stellar Cascades.

However, if you also have other magic, new options open. For instance, Gifts from Heaven may well be your friend (29 protection does next to nothing against it), and if it isn't immune to lighting there is always focused fire lightning spells.

Another method is to use your own SC, that is specialized in killing SCs. What equipment you would use is slightly different, in that you want a single target weapon you can reasonably hit with that does either a lot of damage or has a very nice side effect. If you're dealing with an undead or demon, that may well mean the Flambeau, and if you are using CBM the Gate Cleaver is actually a meaningful contender. If, and this is a big if, you can manage to get your hands on a Hell Sword that would be ideal. One touch, and your SC problem is solved forever.
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Old February 15th, 2012, 12:54 AM

Kobal2 Kobal2 is offline
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Default Re: Dumb Noob Question

Fatigue is the SC killer.
Fatigue is the little death that brings total obliteration.

Stellar Cascades, Ghost Grip, Numbness, Petrify, Paralyze (with high S and pen. boosters, it's easier to cast than Soul Slay so an S4 caster will have +1 pen bonus on top of their gear), Sleep spam, summons with heat/cold auras or in a pinch and if the SC is not fatigue-neutral, a massive skellyspam.

That's what I'd try first.

If that SC relies on self-buffing and doesn't have a tower shield, a handful of air or nature mages self-buffing eagle eyes/aim then letting loose with bows of botulf will neuter him. Even better if you can Quicken them.

If you have the blood/astral combo, repeatedly sending horrors at the guy will work. Eventually. And in the meantime, if you can send a lot of them at once then you stand a chance of stacking enough fear auras to make him run and cancel his orders for the turn (or even kill him if you've cut off his escape routes). This of course assumes the guy is on his own, if he's in the middle of an army this particular trick won't cut it.
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Old February 15th, 2012, 01:03 AM
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Corinthian Corinthian is offline
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Default Re: Dumb Noob Question

The big question is what kind of resistances it have. If it is not cold immune then Numbness/frozen heart will fatigue it out at witch point protection and HP probably wont mater much. If it is not shock immune then lightning spells can do the same. Fire spells are a bit worse when it comes to causing fatigue, but creatures with heat auras like devils and dust warriors will work fine. Regrettably, poison probably wont work well because of the regen.

If you dont have any other option then (large numbers of) elite troops with strength of giants and weapons of sharpness will kill super combatants just fine. If they have magic weapons then that would be a bonus.

PS: Knai, the Hell sword is kind of useless because unlike the spell, the sword allows for an MR save.
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Old February 15th, 2012, 03:42 AM

Knai Knai is offline
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Default Re: Dumb Noob Question

Quote:
Originally Posted by Corinthian View Post
PS: Knai, the Hell sword is kind of useless because unlike the spell, the sword allows for an MR save.
Huh. I don't know how I missed that. It still has some utility, but that utterly removes the anti SC aspect.
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Old February 15th, 2012, 12:31 PM
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Soyweiser Soyweiser is offline
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Default Re: Dumb Noob Question

It depends, in cbm axes of hate (dual wielded on a quickend flying thug) can do 100+ fatigue damage in one round. Crits will then kill the SC. Petrify is also great. If it fails the mr roll, the unit is still petrified.

If you equip the gate cleaver on a quickend grendel you do more than 60 damage AN each hit. So that solves his high regen+prot.

But the best way. Just ignore it. It is probably a huge investment of gems, and can only take one province a turn. Make some thugs and hit him harder back than he can hit you.

PS: eventually paralize/soul slay spam will get through. It will take a long time, but if you have a lot of spare S and D mages it is doable. (D mages spam undead) If you have s+d mages even better, get the spells that feeblemind, spam the **** out of it, and hope for a feeblemind affliction, suddenly, it has only 21 mr.
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