Well , well this has turned into more than I expected
THIS is the drawing I based the Icon on.
Compare that to the drawing posted above then compare that to the existing Icon ( this is 3x in game size )
Here is a copy of the new photo I am using for the Emil scaled very close to the same size as the re-sized Icon
Based on that it would seem that the drawing I used to build the Icon is correct..........but it's not. ( Wikipedia strikes again ! )
The problem building "exotic" Icons from drawing/photos and then applying published dimensions and rescaling to fit the game is when the "length" dimension is published for a vehicle that has a gun that overhangs the front of the hull it's not always clear if that is OVERALL length including gun overhang or just hull length.
After being bitten more than once in the past when in doubt I check published widths and if I'm lucky and they all agree I build the width then scale the length to that.
Overall Length 9.7 metres (31.82 ft)
Width 3.16 metres (10.37 ft)
Height 2.7 metres (8.86 ft)
This translates for game purposes to an Icon that is .....
21 pixels wide and 64 long and 18 high ( if we cared about height ---normally we don't but it factors in this time )
When that drawing is re-scaled to 21 pixels wide the hull length is 65 pixels long which is very close to what we are looking for so I ASSUMED the length dimensions I had were for hull length.
.......but that's wrong. To make a long post short when the actual photo is rescaled for the known height of the vehicle it becomes clear that 9.7 metres INCLUDES the gun and when the Icon is recaled to match those figures it ends up looking like this ( 3x normal size )
....which matches the drawing posted in the previous posts and further matches top view models I have found that didn't exist when I built the Icon.
That ate an entire morning......
So there will be a new photo and a revised Icon of the Emil in the next patch. Unfortunately the correct icon isn't quite as exotic looking as the old one
Don