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  #1  
Old February 1st, 2017, 09:15 AM
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Default Question

Does ANYONE reading this play the game with Realism preference MOVE & SHOOT set to OFF?
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  #2  
Old February 1st, 2017, 09:33 AM
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Default Re: Question

No, I didn't mess up with any of the realism preferences.
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Old February 1st, 2017, 10:38 AM

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Default Re: Question

Quote:
Originally Posted by Aeraaa View Post
No, I didn't mess up with any of the realism preferences.
Same here.

Tom
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Old February 1st, 2017, 10:44 AM

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Default Re: Question

No, it's always ON
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Old February 1st, 2017, 10:58 AM
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Post Re: Question

Quote:
Originally Posted by DRG View Post
Does ANYONE reading this play the game with Realism preference MOVE & SHOOT set to OFF?
Always on here too.
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Old February 1st, 2017, 12:29 PM
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Default Re: Question

Always ON.

(with the exception of Battlefx, Tank Heavy and Hex-Grid everything set to ON and 100%)
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Old February 1st, 2017, 01:18 PM
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Exclamation Re: Question

Quote:
Originally Posted by scorpio_rocks View Post
Always ON.

(with the exception of Battlefx, Tank Heavy and Hex-Grid everything set to ON and 100%)


As a general rule, my feeling is the vast majority of players never touch Realism Preferences. Move & shoot OFF would allow you full shots no matter if you were stationary or moving at full speed. We are contemplating the idea of replacing it with a different function but before we do anything we want to find out if it's being used. The problem is not everyone who plays either game posts on these forums......or even reads it.

Don
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  #8  
Old February 1st, 2017, 01:39 PM
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Fallout Re: Question

All "ON" might only change "AI Tank Heavy" but VERY RARELY.

Regards,
Pat
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Old February 1st, 2017, 02:20 PM
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Default Re: Question

I don't touch the realism settings.
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Old February 1st, 2017, 03:48 PM
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Default Re: Question

Quote:
Originally Posted by scorpio_rocks View Post
Always ON.

(with the exception of Battlefx, Tank Heavy and Hex-Grid everything set to ON and 100%)
I use the same settings as scorpio_rocks.

In addition I have Fast Arty set to off. To speed up things I have reduced the Graphics delay/Unit move delay.
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