Alright here we go at a limited run. had used the Turn 17 pictures as my experiment with IMGUR and posting here. They are done.
However, I needed to do
Turn 12 as they were my first screenshots I did. What you'll see I just finished as being the
first 2 of 5 I believe I did for
Turn 12.
I'm not abject to any reasonable questions for any material posted. But once I've moved to the next post
I'm done with the prior one.
I won't divulge any "
secrets" but, as you'll see I'll drop some general hints.
If someone choses to recommend that I don't divulge when the reinforcements arrive, please let me know and I'll cease and desist on the specifics of that info and keep the data general since I can't hide the fact that obviously they're in the screenshot.
That again is as above, until I post the next one with the rest of
Turn 12 and all of Turn 17.
Sorry for the delay but, I've been busy.
TURN 12 N.W. Corner
In the upper Right corner you'll find my
FAC and surviving member of my
Recon Engineers (3) (On map
Turn 1?) (After attacking an
NVA 37mm AA.) they've been busy attacking "weakened" (Helos) mortar positions and others by assault prior to and after this attack. You'll note Center bottom a Sea Knight w/ 2 others just off map about to attack a mortar site in the clearing on the other side of the trees in front of it. AA is
EVERYWHERE in this Scenario, terrain mask your helos. Sea Knights were
TURN 10 reinforcements w/
6 Sea Knight choppers each with a
USMC Platoon and aux. unit i.e. 90mm/Sniper etc. Used them to attack and destroy Mortars inbound to FB Dragon from the N.E. Corner of the map.
TURN 12 FB DRAGON
Starting from the
North Clockwise: The
NVA are just coming on in this area and being suppressed with Artillery. Just to the East is
NVA 2nd attack you can see the current fire missions in that area. Note the Sea Knight helo it just landed a platoon and aux unit . That was the helo that was unloaded and attacked a mortar position on the way in just
East of the Ville. It also took fire inbound from the Ville so I now
I have problem in that sector to come. Along the
S/SW with exception of the platoon in the trench, you'll see where the other two helos dropped their reinforcements. Used a jeep to capture flags on the road until ambushed. My
M-48 lost in
Turn 10, this was a calculated risk, that in hindsight was the right move based on the pressure in that area before my artillery broke up that massed attack with a couple of
VC units having gotten into the wire there. You can see the fire missions still ongoing there that would break up that first attack on FBD there and allow me to shift fire missions to the
SW/NW/North. Almost forgot note APACHE helo coming in from the
EAST, It served as an Intel boost for me on what layed to the
EAST along the road off this map.
All attacks from the South are VC. You'll get artillery at different stages of the game as well as air assets, this as happened in the real war.
Regards,
Pat