.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old October 4th, 2020, 09:39 AM
scorpio_rocks's Avatar

scorpio_rocks scorpio_rocks is offline
Major
 
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,047
Thanks: 366
Thanked 440 Times in 318 Posts
scorpio_rocks is on a distinguished road
Question Loitering Munitions?

I got to wondering (mostly in response to comments in the Caucasus War 2020 thread) how best to portray / simulate these weapon systems in game.

As most seem fairly capable of avoiding conventional AA defences is the best approach to use a single shot (1 ammo) NLOS missile on a 0 move light vehicle? (this gives I think the best approximation)

Thoughts?
__________________

"Gentlemen, when the enemy is committed to a mistake - we must not interrupt him too soon."
Horatio Nelson.
SPMBT Roundel Objectives Mod
SPMBT Small ID Flags Mod
WW2 Roundel Objectives Mod
Reply With Quote
  #2  
Old October 4th, 2020, 10:09 AM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: Loitering Munitions?

Why zero move? Rest makes sense to me though you could also equip infantry teams with lower yield war head versions.
__________________
John
Reply With Quote
  #3  
Old October 4th, 2020, 11:24 AM
scorpio_rocks's Avatar

scorpio_rocks scorpio_rocks is offline
Major
 
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,047
Thanks: 366
Thanked 440 Times in 318 Posts
scorpio_rocks is on a distinguished road
Default Re: Loitering Munitions?

My thinking was that then the launch vehicle (which effectively doesn't exist in reality) will have no further value.
__________________

"Gentlemen, when the enemy is committed to a mistake - we must not interrupt him too soon."
Horatio Nelson.
SPMBT Roundel Objectives Mod
SPMBT Small ID Flags Mod
WW2 Roundel Objectives Mod
Reply With Quote
  #4  
Old October 4th, 2020, 12:05 PM

Karagin Karagin is offline
BANNED USER
 
Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
Karagin is on a distinguished road
Default Re: Loitering Munitions?

Would some of these be better off as say a new form off board artillery for ease of use in the game?
Reply With Quote
  #5  
Old October 4th, 2020, 12:26 PM
scorpio_rocks's Avatar

scorpio_rocks scorpio_rocks is offline
Major
 
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,047
Thanks: 366
Thanked 440 Times in 318 Posts
scorpio_rocks is on a distinguished road
Default Re: Loitering Munitions?

I guess my basic premise was how to utilise the existing unit classes/ weapon classes rather than the developers coming up with something new (which would be nice but unlikely at this juncture, I believe...).
__________________

"Gentlemen, when the enemy is committed to a mistake - we must not interrupt him too soon."
Horatio Nelson.
SPMBT Roundel Objectives Mod
SPMBT Small ID Flags Mod
WW2 Roundel Objectives Mod
Reply With Quote
  #6  
Old October 4th, 2020, 01:20 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
Mobhack is on a distinguished road
Default Re: Loitering Munitions?

The existing NLOS ATGM wouid cover the case. Or a very small and slow attack helicopter?
Reply With Quote
  #7  
Old October 6th, 2020, 09:24 PM
MarkSheppard's Avatar

MarkSheppard MarkSheppard is offline
Lieutenant Colonel
 
Join Date: Jun 2005
Posts: 1,377
Thanks: 101
Thanked 619 Times in 410 Posts
MarkSheppard is on a distinguished road
Default Re: Loitering Munitions?

Quote:
Originally Posted by Mobhack View Post
Or a very small and slow attack helicopter?
That might work for some of the larger UAV that expend separate munitions instead of having an internal explosive payload.

Here's an IAI video for Mini Harpy showing how it's used:

https://www.youtube.com/watch?v=cBmhJ-jrzrc
Reply With Quote
  #8  
Old October 7th, 2020, 02:51 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
Mobhack is on a distinguished road
Default Re: Loitering Munitions?

A little helicopter carrying a suitable demolition charge might also work - see IEDs/VBIEDs in the OOBS.
Reply With Quote
  #9  
Old October 10th, 2020, 07:49 AM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: Loitering Munitions?

Quote:
Originally Posted by scorpio_rocks View Post
As most seem fairly capable of avoiding conventional AA defences
Do they though? We don't see the videos of all those which missed the targets, which were destroyed, etc.
Also the air defenses of Armenia are not exactly top of the line and their best ones are inside Armenia, not where the actual fighting takes place.

Don't get me wrong, they are dangerous drones, but how successful they would have been against an actual at least semi modern air defense?
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #10  
Old October 10th, 2020, 09:09 AM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: Loitering Munitions?

I think they & drones have a window of opportunity that is vanishing as radars are being updated to detect them. Currently I think most air defence units would class them as a bird because they are to slow so ignored to reduce clutter.

Bases are probably covered now either by close in air defence or the "Dome Defence" guns designed to intercept things like artillery. So long as the radar is capable its a software update to recognise they are a threat.

So some guns can take them out now have seen talk about updating short range SAM air defence to intercept also, probably the reason the US is bringing them back.
Also read developing an Air to Air missile that is small & relatively cheap, seem to remember the idea is it can carry 4-8 on a pylon & be multirole.

Guns makes the most sense unless its a massive swarm using a missile to destroy them is not exactly cost effective.
__________________
John
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:58 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.