SEV: Any ideas?
I'm willing to bet this has been already done and some stuff i suggest is bound to be in mods somewhere... Well anyway heres my suggestions for SEV
1. Ancient Ruins: These are great, but i guess we seriously need more ancient techs, also allow the AI to use these if they discover them. Stuff like ancient weapons or armor or even ship sizes. Each of these would have to have their own setbacks though.
2. Planets: Its great the ammount of planets we get but maybe more systems, more atmospheres and hellmaybe more planet types (like water, or new planets that certain racial techs can only use i guess) Also the organic infestation, i dunno if you can colonise these planets but imagine if their is Crystalline and other types, players with these techs could colonise these planets and gain extra technology and maybe they'd produce more or stuff.
Advanced Techs: Lots more racial techs, some with disadvantages, i think this was done with the ultimate mod but i'm using demo right now. Aquatic, Undead are some of the ones i know but imagine if their were more. Also Organic and Crystallurgy seriously over favour other techs, the rest need more weapons and advatages
Also racial techs shouldreally get their own shield generators, engines, armor as well. Temporal engines could be faster or something!
Little Things: Make creating formations and stuff in game options, announcements when certain planets arn't creating etc. Also races should have more options in setuplike what speechfiles they should use etc.
Can't think much more, it's too early for me
I bet everyone of these has been suggested before lol but theres my ideas
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