Request: Simultaneous combat
I've noticed that when combat occurs, one side gets to fire all its weapons first, then the next side does, etc. I think it would be a nice feature in a future Version of SEIV to implement simultaneous combat, perhaps even simultaneous movement, within the combat engine. I've seen battles between two evenly matched fleets where one side is annihilated but the other isn't even scratched because of the fleet firing order. This is especially true when a fleet comes through a warppoint, all ships in both fleets are mixed in with each other. The first fleet that gets to fire has a decidedly unfair advantage, and at point blank range to boot.
|