.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old October 22nd, 2002, 01:17 AM
minipol's Avatar

minipol minipol is offline
Second Lieutenant
 
Join Date: Jul 2002
Location: Belgium
Posts: 558
Thanks: 0
Thanked 0 Times in 0 Posts
minipol is on a distinguished road
Default defense

Hi,

i was wondering how you guys defend your planets, systems and warppoints.

I usually build 30 sats for large to huge planets with the 30 sats being a mix of direct firing, missile weapons and point defense. I also throw 1 spy sat which has a scanning device and a cloaking device on it so i can hide the whole sat group. I sometimes add about 20 mines to the mix.

I then procede to build as many weapons platforms as the cargo space allows me. I sometimes add a cargo space just so i can add more weaponplatforms. Again I tend to use a mix of missiles and beams.

On the important planets, i place a massive planetary shield and a system shield generator to protect the whole system. When i have the resources, i might even add a Battlestation.

Plus i add troops. If i'm invading a system, i can pass a transport from planet to planet picking up the garrisons along the way to fill the transport up. I then rebuild the troops on the planets where i extracted them.

I haven't used fighters or drones much on planets.
Because there is so much building going on, a build a small "buildstation" in orbit and this kind of station is very easy on the maintenance since it's only about 550 in minerals in maintenance. I then can build my facilities and build up my defense at the same time. So as more facilities are built on the planet, the planet is better defended.

As a precaution, i also build extra DNS that i immediately rename to "RESERVE_x" and mothball.
You never know when there might be an invader that hits the core of your empire. A strategic reserve of ships that don't cost any maintenance can always come in handy.

For warppoint defense, i mostly use mines (100).
I wonder if using sats isn't more effective? Building a large starbase doesn't seems very effective. I did some tests with the simulator and 6 dreadnoughts took out the biggest base i could build although the DN's suffered heavily. And a base costs a lot of maintenance.
Sats (direct fire, missile, point defense) and fighters would be ideal i guess since they have no maintenance.
I'm not sure if you can build fighters that don't need to resupply.

Any other thoughts on this?
__________________
A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:17 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.