|
|
|
 |
|

December 13th, 2002, 03:48 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
The Next Big Thing
What will be the next big thing to happen for SEIV? How many new mods, ship sets, data improvements, etc will be released?
Any new ideas for the game? What is the current status on active projects? What about the latest news on the next patch?
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

December 13th, 2002, 05:28 PM
|
General
|
|
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Next Big Thing
tech grid mod sits at 45%
thats all i know
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
|

December 13th, 2002, 05:31 PM
|
 |
Brigadier General
|
|
Join Date: Sep 2000
Location: Frankfurt, Germany
Posts: 1,994
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Next Big Thing
There might be a new patch in this year if Aaron finds time to compile one fit for release - his new project sucks up all the time to get it to beta. This year or not, their will be a new patch for sure. Maybe end of January if this year isn't possible.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
|

December 13th, 2002, 05:51 PM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Next Big Thing
the grit tech mod is really happening this time. not just a tech makeover either, im going for a major game play change.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|

December 13th, 2002, 07:30 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: The Next Big Thing
I am finally free - well - sort of. At least I don't have any more exams or school garbage to deal with. Just a week or so of work in the next three weeks. So that means I'm going to be spending a lot of time on the mod. I am really hoping to get some stuff out to test by the New Year!
|

December 13th, 2002, 07:34 PM
|
BANNED USER
|
|
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Next Big Thing
The most recent bit thing was the new avatars.
In January I will deliver my database of SEIV
"Tips, Tricks, and Traps"
|

December 13th, 2002, 08:12 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: The Next Big Thing
I am also finishing up Totally-Humans-Only Version of P&N. Whooeee!
__________________
Things you want:
|

December 13th, 2002, 11:47 PM
|
 |
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: The Next Big Thing
I'm on winter break and it looks like MOO3 won't be coming out this year  so I'll probably have lots of time to work on my Xeo and MOO2 mods... of course, knowing me, I won't actually get anything done, or I'll only add more useless features (Holy Photon Grenade of Antioch anyone?  ), or I'll start some other stupid project... so in short, don't expect anything from me 
__________________
The Ed draws near! What dost thou deaux?
|

December 14th, 2002, 12:35 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: The Next Big Thing
I'll probably release Proportions 2.5.2 fairly soon, but it probably won't contain a whole lot, as there are existing PBW games and people have started to get more bothered than pleased by changes to their games in progress.
Proportions 3.0 would be the next Version after that, but I'm not decided on what to put in it yet. Too many ideas, too little time.
PvK
|

December 14th, 2002, 01:47 AM
|
First Lieutenant
|
|
Join Date: Apr 2002
Location: California
Posts: 790
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Next Big Thing
Working on a Fantasy Mod, and I'm closing in on finishing components.txt. Should get some quality time in on this project over the break.
Playable races will be Orcs, Elves, and Undead...
-Spoon
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|