
February 8th, 2003, 09:46 PM
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Join Date: Feb 2001
Location: Hyde Park,UT,USA
Posts: 36
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Building Better Monsters
The dang Monsters are still too timid.
In tweaking the 'Monsters VS Galactic Patrol' mod I keep working my way thru these steps:
- Make the Monsters tougher.
- Improve the Galactic Patrol just enough to survive the Monsters.
I think I have most of the pieces I need to make the monsters into an unstoppable plague. They breed. They make lots of powerfull monsters. But now, their AI is really making me mad. I am starting to feel a lot of sympathy for Skeletor or Emperor Palpatine.
ARISE!! (I scream) Awake, my minions of darkness!! Spew forth and wash the quadrant in Blood and Fire!!! Eat their Ships!!!! Rape their Buildings!!!!! BUUUURRRRRRRNNNN the Livestock!!!!!!
But, what I get is a dragon saying: "But, there are TWO cruisers there. I might get scratched. I better wait for re-inforcements."
As far as I can tell, the current Monster designs have at least a 3 to 1 advantage over equivalent tonnage. I don't care about the odds! Attack anyway! If you die, there are plenty more where you came from!
Is there some way I can tell the Monster AI to always attack?
Or, is there some way I can fool the AI into thinking that the odds are always in it's favor?
For example, if the decision is always based on tonnage, maybe I can 4X the size of the Monster hulls and components without changing the costs.
Miles
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