|
|
|
|
March 9th, 2003, 03:03 AM
|
Private
|
|
Join Date: Mar 2003
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Star Wars Mod
Just got the game and it's fantastic. Was wondering if someone could tell me the best Star Wars mod for this game to get.
Thanks.
Glycerine
|
March 9th, 2003, 05:54 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Star Wars Mod
There is only 1 Star Wars mod, which is located at:
http://se4kdy.cyberwars.com/
There are also a number of Star Wars ship sets there.
|
March 9th, 2003, 05:55 AM
|
Major
|
|
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars Mod
AFAIK I'm the only one who has ever made SW shipsets and a now obsolete SW mod.
All can be found in the site in my sig
|
March 9th, 2003, 09:24 PM
|
|
Private
|
|
Join Date: Mar 2003
Location: San Jose, CA
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars Mod
Andres,
I downloaded the 'Sci-fi Crossover' mod from your website and it contains the Empire and the Rebellion races. Is this mod usable? What exactly do you mean by 'obsolete'? I haven't gotten too far into a game yet, but I was able to start a game with 1.84. If it is obsolete, what's needed to get it updated?
Being a Star Wars fan, I would really like to play this mod, it looks like you have done a great job with the images and the tech.
Thanks,
3hd
|
March 9th, 2003, 10:14 PM
|
|
Private
|
|
Join Date: Mar 2003
Location: Madrid (Spain)
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars Mod
I downloaded it too, but I changed some of the images, for example, the Tantive IV in the imperial set.
Andrés, are you going to make an upgrade of the mod for changing some of that images?
|
March 9th, 2003, 10:19 PM
|
Major
|
|
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars Mod
The old SW-Mod added only a few weapons and TIE figters and was made for an old pre-gold IIRC Version of the game.
In order to make it run in newer Versions of the game you'll need to add a few new lines that are now required in data files now.
The Sci-Fi crossover mod is still in progress, (though I haven't worked much on it lately) and still needs to have some adjusts in component sizes to make all ships viable (I'm going for a mounts model now)
|
March 10th, 2003, 05:42 PM
|
|
Colonel
|
|
Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
Thanked 0 Times in 0 Posts
|
|
Re: Star Wars Mod
Quote:
Originally posted by Andrés Lescano:
The old SW-Mod added only a few weapons and TIE figters and was made for an old pre-gold IIRC Version of the game.
In order to make it run in newer Versions of the game you'll need to add a few new lines that are now required in data files now.
|
What lines are needed? If my files still survive (which I'm doubting), there are probably several shipsets I need to revise from 1.78 or earlier Versions also. But I would definitely like to see a revised Star Wars mod, since I'm a fan also. I'd also like to see the crossover mod, but for now I'll settle for the Trek/B-5 mod.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|