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Search: Posts Made By: doctorcheese
Forum: Dungeon Odyssey November 1st, 2002, 07:51 PM
Replies: 7
Views: 2,283
Posted By doctorcheese
Re: How random is random?

Still makes me feel mislead. I mean let's face it, this isn't exactly a cutting-edge title, so eye- and ear- candy isn't what's going to keep you coming back. And just because of that, the...
Forum: Dungeon Odyssey November 1st, 2002, 03:19 PM
Replies: 7
Views: 2,283
Posted By doctorcheese
Re: How random is random?

Ahmo,

Thanks for the detailed reply. I am not much of a modder myself, so I feel a bit disappointed in the advertisement which gave me the impression that each time I played, a random map is...
Forum: Dungeon Odyssey October 29th, 2002, 09:53 PM
Replies: 7
Views: 2,283
Posted By doctorcheese
How random is random?

For whatever reason, I find myself really drawn to this particular title. I was always fond of SSI's Dungeon Hack (still play it) mostly because it was a different dungeon every time.

I am...
Forum: Space Empires: IV & V December 6th, 2001, 09:03 PM
Replies: 14
Views: 1,809
Posted By doctorcheese
Bad timing on Gold?

I've played around with SEIV for a while, and I have to admit that even though I get a bit frustrated by some of the tedium (diplomacy, freighters), there's something about the game I do like. Might...
Forum: Space Empires: IV & V March 8th, 2001, 02:34 AM
Replies: 12
Views: 2,988
Posted By doctorcheese
Re: What a beautiful sight....

Have you folks seen that the standard races within the game have the same level of tenacity and fleet-building that these custom races have? I'm eager to download the new patch, plus identify the...
Forum: Space Empires: IV & V February 23rd, 2001, 06:33 PM
Replies: 3
Views: 1,031
Posted By doctorcheese
Is it worth it to install patch 1.27?

I've been lurking here and see quite a few Messages regarding the problems with the patch; I really haven't seen much praise for it either.

Is it worth it to upgrade to the new patch or is it...
Forum: Space Empires: IV & V February 19th, 2001, 05:48 PM
Replies: 6
Views: 1,449
Posted By doctorcheese
Re: Newbie impressions

I got that same feeling as well. I have been very much dissapointed in the lack of challenge the AI has given. When I finally used some of the mods available, I was pleasantly surprised to see my...
Forum: Space Empires: IV & V February 9th, 2001, 07:03 PM
Replies: 3
Views: 1,287
Posted By doctorcheese
Re: One-stop-shopping for mods? Stronger AI?

Yea, I suppose you are right. I just remembered that I would get my butt kicked a bit more in MOO2 at that type of a setting.

I have plugged in a modpack in the mods section that has an...
Forum: Space Empires: IV & V February 9th, 2001, 12:24 AM
Replies: 3
Views: 1,287
Posted By doctorcheese
One-stop-shopping for mods? Stronger AI?

Ok,

I'm I guess a little bored with a game I have right now (med difficulty, no comp bonus) where I have a much stronger ranked ai who declared war on me (and shows characteristics that all are...
Forum: Space Empires: IV & V February 4th, 2001, 06:33 AM
Replies: 6
Views: 1,364
Posted By doctorcheese
Imbalance: missiles v beams

Hey folks,

I'm loving this game, though I am finding something that makes not love it as much. It seems that missiles are just way too powerful versus beam weapons. I have a game where all of...
Forum: Space Empires: IV & V January 24th, 2001, 08:18 PM
Replies: 2
Views: 1,288
Posted By doctorcheese
Re: Generated AI player attributes?

Thanks!

That's just the help I needed!

DrCh
Forum: Space Empires: IV & V January 24th, 2001, 04:26 AM
Replies: 2
Views: 1,288
Posted By doctorcheese
Generated AI player attributes?

Being a relative newbie (read: just got the v1.19 Version but playing demo for weeks) I have a question on how computer players are setup in SE4.

Does anyone know if computer-generated players,...
Showing results 1 to 12 of 12

 
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