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Posts Made By:
TomD
Forum:
Dominions 3: The Awakening
March 6th, 2007, 12:08 PM
Replies:
26
Good High Bless strat for EA C'tis in MP ?
Views:
10,753
Posted By
TomD
Re: Good High Bless strat for EA C\'tis in MP ?
You don't reaslly need as high as A9 do you? I can't see how lightning protection is going to really help you so surely it's better to take A6/F9 (or A8/F9? I can't remember exactly when the air...
Forum:
Dominions 3: The Awakening
March 6th, 2007, 12:03 PM
Replies:
12
Late age R'lyeh vs Ermor
Views:
2,540
Posted By
TomD
Re: Late age R\'lyeh vs Ermor
I would have thought that the LA Ryleh freespawn priests would be very powerful against Ermor? Even if they're too mad to move they're still there boosting province defense.
It might also be worth...
Forum:
Dominions 3: The Awakening
December 8th, 2006, 12:36 PM
Replies:
22
Suggestions to the devs: improving ME Ulm
Views:
2,863
Posted By
TomD
Re: Suggestions to the devs: improving ME Ulm
Good idea, that works for me. And bodyguards just show that you can't trust foreign scum.
Of course a Black Lord (I think that's the name, the commander version of the Black Knight) would be an...
Forum:
Dominions 3: The Awakening
December 8th, 2006, 07:55 AM
Replies:
22
Suggestions to the devs: improving ME Ulm
Views:
2,863
Posted By
TomD
Re: Suggestions to the devs: improving ME Ulm
I don't see an assasin as very fitting. I've always read Ulm as not believing in all the corrupt politicing of some of the other human nations. An Ulmish noble would surely prefer to bash in his...
Forum:
Scenarios, Maps and Mods
December 1st, 2006, 07:15 AM
Replies:
13
Mod: The Ruinous Powers
Views:
3,446
Posted By
TomD
Re: Mod: The Ruinous Powers
It would have to be immortal in the weak form. Not only is it fitting (you're not killing it, just sending it's spirit back to it's body) but necessary. I wouldn't risk my pretender being discovered...
Forum:
Dominions 3: The Awakening
November 27th, 2006, 12:31 PM
Replies:
15
One or three questions I have...
Views:
1,909
Posted By
TomD
Re: One or three questions I have...
3) The global enchantment Gift of Health cures afflications. If you want to reduce the afflications you get in the first place then regenerating commanders are far less likely to become afflicted....
Forum:
Dominions 3: The Awakening
November 24th, 2006, 10:14 AM
Replies:
796
Screenies!
Views:
44,645
Posted By
TomD
Re: Screenies!
A high nature bless is also very nice with them. Regeneration, good protection and lots of hitpoints is a great combination.
Forum:
Dominions 3: The Awakening
November 24th, 2006, 07:18 AM
Replies:
161
The problem of low hit points on humans
Views:
12,439
Posted By
TomD
Re: What about luck?
How much variety in hp is there really in real life? If your head is cut off you die. If you take an arrow in the lung then in real life you're not fighting any more, no matter how big and tough you...
Forum:
Dominions 3: The Awakening
November 21st, 2006, 06:46 AM
Replies:
30
Maybe there isn't a limit of three random events?
Views:
5,992
Posted By
TomD
Re: Maybe there isn\'t a limit of three random even
I'm not sure removing the cap is a good idea. Reading through dozens of "witch's curses" every turn doesn't sound like fun to me.
Hmmm. I wonder if you could try using a turmoil-3 misfortune-3...
Forum:
Dominions 3: The Awakening
November 21st, 2006, 06:35 AM
Replies:
7
unrest?
Views:
1,197
Posted By
TomD
Re: unrest?
So the "your province has revolted" event is a random event like all the others not the result of unrest hitting a certain level? I've always assumed it happens in highest unrest provinces I've never...
Forum:
Dominions 3: The Awakening
November 21st, 2006, 06:24 AM
Replies:
9
Void Gate efficiency
Views:
1,610
Posted By
TomD
Re: Ooh, the magic slot machine.
I've found ilithid bodyguards are hopeless. Too much time trying to mindblast mindless Otherness'. Then they get squished. I find the best approach is to fight fire with fire. A couple of blessed...
Forum:
Dominions 3: The Awakening
November 20th, 2006, 02:47 PM
Replies:
9
Void Gate efficiency
Views:
1,610
Posted By
TomD
Void Gate efficiency
Does anyone know what factors affect Void Gate summoning? I know summoning skill changes the type of summons you get, but does it change your chance of going mad/being attacked? I read somewhere that...
Forum:
Dominions 3: The Awakening
November 20th, 2006, 10:14 AM
Replies:
25
Anti-Horror Strategies
Views:
3,269
Posted By
TomD
Re: Anti-Horror Strategies
Returning and Ritual of Returning (if you can survive a hit) are obvious escape routes. The problem then is remembering to change the scripting before planned battles. Seeing your best mages...
Forum:
Dominions 3: The Awakening
November 14th, 2006, 06:27 AM
Replies:
51
Standard special ability, totally pointless?
Views:
6,819
Posted By
TomD
Re: Standard special ability, totally pointless?
Surely it's as much about character as it is about usefullness? They're free units that should add extra feel and story to the game, not wipe out enemy nations single-handed. I really like having the...
Forum:
Dominions 3: The Awakening
November 14th, 2006, 06:11 AM
Replies:
14
Ramblings on siegecraft
Views:
2,814
Posted By
TomD
Re: Ramblings on siegecraft
The population definitely although you'd need plenty of guards to "encourage" them in their efforts.
Forum:
Dominions 3: The Awakening
November 14th, 2006, 05:58 AM
Replies:
9
See the signs in the sky?
Views:
2,038
Posted By
TomD
Re: See the signs in the sky?
No, there's always a visiting historian who stumbles into a dark basement and see's something they shouldn't then miraculously escapes. I guess it's hard to be discreet whilst foaming at the mouth.
Forum:
Dominions 3: The Awakening
November 13th, 2006, 09:28 AM
Replies:
1
Darkvision and stealth... and movement order
Views:
1,270
Posted By
TomD
Re: Darkvision and stealth... and movement order
It depends on how much stealth is slipping by at night (eg fiends of darkness), and how much is bushcraft/magic (eg all the pangaea types), which would make it tricky to mod.
Undead get a "need...
Forum:
Dominions 3: The Awakening
November 7th, 2006, 12:47 PM
Replies:
21
What if Trampling units used their weapons...
Views:
2,558
Posted By
TomD
Re: What if Trampling units used their weapons...
I think that the problem is not about units with the trampling ability (who could always be tweaked a little to balance up if necessary) but for heroes who gain it through an item. If Boots of the...
Forum:
Dominions 3: The Awakening
November 7th, 2006, 06:24 AM
Replies:
6
Water Magic
Views:
1,293
Posted By
TomD
Re: Water Magic
I like the way water provinces create some geography on the map- continents, bottle necks, ports etc. Without them you have to rely on mountains to provide strategic interest and they slow movement...
Forum:
Dominions 3: The Awakening
November 4th, 2006, 03:00 AM
Replies:
6
Any EU retailer ?
Views:
1,226
Posted By
TomD
Re: Any EU retailer ?
Tuxgames (http://www.tuxgames.com/details.cgi?&gameref=138) sell it in the UK priced at $55 (without shipping if I remember correctly) , BUT they took a long time to ship the game. Some still...
Forum:
Dominions 3: The Awakening
November 1st, 2006, 06:00 AM
Replies:
58
Tuxgames
Views:
7,068
Posted By
TomD
Re: Tuxgames
Your fears should soon be over! I finally got my copy from Tuxgames yesterday. I'm in the UK so hopefully it's just shipping time for you to worry about now...
There wasn't even a "sorry for the...
Showing results 1 to 21 of 21
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