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Posts Made By:
Managarm
Forum:
Dominions 3: The Awakening
April 26th, 2007, 02:50 PM
Replies:
196
Conceptual Balance (Discussion)
Views:
18,124
Posted By
Managarm
Re: Conceptual Balance (Discussion)
Back to the original thread again...
I'm currently playing SP games with the Conceptual Balance Mod on, and I found that an early "Wild Hunt" is somewhat broken...
Wild Hunt in the original...
Forum:
Dominions 3: The Awakening
April 25th, 2007, 07:00 PM
Replies:
18
Firbolg
Views:
2,280
Posted By
Managarm
Re: Firbolg
Yes, definitively Awaken Sleeper rocks!
In previous games I equipped him with a Black Bow Of Botulf (range 40/Attack +5), and despite his very nice precision I found that he didn't score hits as...
Forum:
Dominions 3: The Awakening
April 25th, 2007, 02:07 PM
Replies:
23
What are the best units to turn into Prophets?
Views:
2,926
Posted By
Managarm
Re: What are the best units to turn into Prophets?
Another usage for a first turn Prophet is for Sermon Of Courage casting.
This is specially useful in Nations which have very low morale troops, like EA C'Tis.
Forum:
Dominions 3: The Awakening
April 22nd, 2007, 06:47 PM
Replies:
384
Wish-List for Dominions 4
Views:
67,592
Posted By
Managarm
Re: Wish-List for Dominions 4
Not sure if somebody else has mentioned this before, but here we go...
I'll be great to have the "Army Setup" option available for PD troops and thus enable a much more rational setup.
It's...
Forum:
Dominions 3: The Awakening
April 22nd, 2007, 10:53 AM
Replies:
107
Dud units / monsters / summons
Views:
8,996
Posted By
Managarm
Re: Dud units / monsters / summons
Jazzepi,
Yes, your army setup is optimal if heavy enemy fire is expected: let the shielded infantry deal with arrows harmlessly whilst the blessed Cavalry and Flaggies wreak havoc on their ranks....
Forum:
Dominions 3: The Awakening
April 22nd, 2007, 09:43 AM
Replies:
107
Dud units / monsters / summons
Views:
8,996
Posted By
Managarm
Re: Dud units / monsters / summons
I've been playing Marignon for a while and I found Flaggies with a F9 Bless very good despite their afflictions. Maybe they aren't top notch, but they can be recruited anywhere. With proper Dominion...
Forum:
Dominions 3: The Awakening
April 22nd, 2007, 09:25 AM
Replies:
10
W9 bless - Quickness
Views:
2,113
Posted By
Managarm
Re: W9 bless - Quickness
Hello Yrkoon,
Some time ago I asked the same question; if you like to have a look to the answers I got, here's the link:
...
Forum:
Dominions 3: The Awakening
April 19th, 2007, 02:34 PM
Replies:
4
A copy of the modlist -- UPDATED
Views:
2,034
Posted By
Managarm
Re: A copy of the modlist
This post helped and encouraged this poor novice player to give a shot to mods, and I really loved the experience!
Very good stuff indeed, thanks a lot guys for those jaw-dropping creations!!
...
Forum:
Dominions 3: The Awakening
April 18th, 2007, 05:14 PM
Replies:
3
Fun little SP
Views:
1,408
Posted By
Managarm
Re: Fun little SP
At this moment I'm also playing SP games and never used mods before... Now I've tried Sombre's mod setup (Concep Balance/Worthy Heroes/S'n'S) alongside with NI_Cradle_fix.map and I had plenty of fun...
Forum:
Dominions 3: The Awakening
April 15th, 2007, 11:38 AM
Replies:
12
Using your pretender early: How?
Views:
2,443
Posted By
Managarm
Re: Using your pretender early: How?
Hi OgreMkV,
Just for your information, the kind of Pretender design you described is the so called Rainbow Pretender in the D3 glossary. As you said, this design is very useful for revealing...
Forum:
Dominions 3: The Awakening
April 14th, 2007, 12:03 PM
Replies:
12
Using your pretender early: How?
Views:
2,443
Posted By
Managarm
Re: Using your pretender early: How?
I can think in a couple of additional, although very focused, ways of using an awaken Pretender....
1) A design with enough magic to drop a broken Global Enchantment ASAP. This design allows a...
Forum:
Dominions 3: The Awakening
April 12th, 2007, 02:51 PM
Replies:
15
Newbie Question: Joining The Living And The Dead
Views:
2,441
Posted By
Managarm
Re: Newbie Question: Joining The Living And The De
Hello Sunray, nice to hear from the spreadsheet creator itself!!
Mound Fiend's unholy spell comment is a little bit tricky at first sight, but now after some digging I understand they are H2...
Forum:
Dominions 3: The Awakening
April 11th, 2007, 05:36 PM
Replies:
9
Taxation above 100 (long)
Views:
1,543
Posted By
Managarm
Re: Taxation above 100 (long)
Max,
Now I understand what's going on; previously I thought the percentages were based upon a fixed population, forgive my bad math skills... and missing your good explanations in the original...
Forum:
Dominions 3: The Awakening
April 11th, 2007, 03:11 PM
Replies:
9
Taxation above 100 (long)
Views:
1,543
Posted By
Managarm
Re: Taxation above 100 (long)
Very interesting analysis Max!
Having a look to the results from my newbie point of view, I expected better figures for Growth-3 due to a higher population in a long term basis.
In fact, Death-3...
Forum:
Dominions 3: The Awakening
April 10th, 2007, 06:11 PM
Replies:
15
Newbie Question: Joining The Living And The Dead
Views:
2,441
Posted By
Managarm
Re: Newbie Question: Joining The Living And The De
I've created a list with the summoners (creature summonings with magic skills) available in Death/Nature schools for reference purposes.
Although I've tried to make it as accurate as possible,...
Forum:
Dominions 3: The Awakening
April 9th, 2007, 09:35 PM
Replies:
15
Newbie Question: Joining The Living And The Dead
Views:
2,441
Posted By
Managarm
Re: Newbie Question: Joining The Living And The De
Thanks Shovah, I've had a look to Edi's dB and you're right, Mound Fiends (Id 439) are Reanimators, D3 Mages and H2 priests, all in one! http://forum.shrapnelgames.com/images/smilies/eek.gif
Most...
Forum:
Dominions 3: The Awakening
April 9th, 2007, 07:22 PM
Replies:
15
Newbie Question: Joining The Living And The Dead
Views:
2,441
Posted By
Managarm
Re: Newbie Question: Joining The Living And The De
I’ve been looking for an unholy priest summoning in the manual, and the only result I’ve found is "Revive Wraith Consul" from Conjuration 7, as described in page 172.
Unfortunately, I think this...
Forum:
Dominions 3: The Awakening
April 4th, 2007, 08:15 PM
Replies:
27
What nation(s) are best for fire? (Besides Abysia)
Views:
3,587
Posted By
Managarm
Re: What nation(s) are best for fire? (Besides Aby
Well, in fact I'm not very lucky in real life so I didn't want to spread this misfortune to my computer gaming too... http://forum.shrapnelgames.com/images/smilies/happy.gif
Honestly I have much...
Forum:
Dominions 3: The Awakening
April 4th, 2007, 05:22 PM
Replies:
27
What nation(s) are best for fire? (Besides Abysia)
Views:
3,587
Posted By
Managarm
Re: What nation(s) are best for fire? (Besides Aby
I really like the Air Shield idea for Marignon, it's a great addition for the Flagellants and very handy for dodging friendly Fire Arrows too.
Unfortunately it's not easy to build an efficient...
Forum:
Dominions 3: The Awakening
April 3rd, 2007, 07:20 PM
Replies:
15
Newbie Question: Joining The Living And The Dead
Views:
2,441
Posted By
Managarm
Re: Newbie Question: Joining The Living And The De
Thanks to all for the quick replies and guidance.
Now I see that my "scalable" summoning approach is not the most efficient way to proceed... I'll keep my rainbow pretender doing (serious)...
Forum:
Dominions 3: The Awakening
April 3rd, 2007, 05:27 PM
Replies:
15
Newbie Question: Joining The Living And The Dead
Views:
2,441
Posted By
Managarm
Newbie Question: Joining The Living And The Dead
In a previous SP game, I was playing EA Ulm with a rainbow Master Druid with plenty of nature and death for using him as a devoted summoner to bring extra support to the Steel and Warrior Maidens.
...
Forum:
Dominions 3: The Awakening
April 3rd, 2007, 02:02 PM
Replies:
27
What nation(s) are best for fire? (Besides Abysia)
Views:
3,587
Posted By
Managarm
Re: What nation(s) are best for fire? (Besides Aby
Astral path seems a good candidate to Marignon since their initial sites add +4 Fire gems and +1 Astral gem per turn, and it is very good in the long run.
A high Astral rating also unlocks their...
Forum:
Dominions 3: The Awakening
April 3rd, 2007, 01:53 PM
Replies:
27
What nation(s) are best for fire? (Besides Abysia)
Views:
3,587
Posted By
Managarm
Re: What nation(s) are best for fire? (Besides Aby
Sorry, but I forgot to say that Flaming Weapons also adds the chance to set the defender on fire, giving an extra punch of excruciating pain...
A unit on fire takes 1-2 points of AP damage per...
Forum:
Dominions 3: The Awakening
April 3rd, 2007, 11:32 AM
Replies:
20
Newbie Thought: Anointing The Rhuax
Views:
2,972
Posted By
Managarm
Re: Newbie Thought: Anointing The Rhuax
Thanx for the suggestion Max, I agree with you, but my Pretender build was more magic-oriented; trying to replace swords for hellish battlefield enchantments in a short term basis. It was a personal...
Forum:
Dominions 3: The Awakening
April 3rd, 2007, 11:10 AM
Replies:
20
Newbie Thought: Anointing The Rhuax
Views:
2,972
Posted By
Managarm
Re: Newbie Thought: Anointing The Rhuax
You're right, the +6 attack bonus is granted by fire's indirect magic bonus (Page 85 on the manual). I wrongly thought that this bonus was linked with a heat-3 scale
No idea about the strength...
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