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Posts Made By:
Sardia
Forum:
Space Empires: IV & V
August 25th, 2008, 03:27 PM
Replies:
7
Minefield Toggle
Views:
2,912
Posted By
Sardia
Re: Minefield Toggle
ctrl+space bar
Forum:
Space Empires: IV & V
August 23rd, 2008, 11:04 AM
Replies:
21
ship gather point?
Views:
4,831
Posted By
Sardia
Re: ship gather point?
For colonies ships, sometimes they strip a planet dry of population, especially if you use the colonize planet command on the list of uncolonized planets.
Will there be a fix for this, so that...
Forum:
Space Empires: IV & V
August 22nd, 2008, 12:51 AM
Replies:
1
Excessive combat times
Views:
2,094
Posted By
Sardia
Excessive combat times
I'm on turn 50-60 is my games and it is taking a long time just to do basic clean up, like chasing fighters that have been scattered, or running down freighters.
I'm on balance mod as always.
...
Forum:
Space Empires: IV & V
August 14th, 2008, 11:16 PM
Replies:
136
Random Questions
Views:
18,542
Posted By
Sardia
Re: Random Questions
Under what conditions will SEV not allow me to save a map? I want to save a particular random map, but I forgot to save it when I generated it. Now it won't let me save the map. Does it have to do...
Forum:
Space Empires: IV & V
August 8th, 2008, 03:15 PM
Replies:
8
torpedoes vs. missiles?
Views:
4,281
Posted By
Sardia
Re: torpedoes vs. missiles?
Plasma missiles ftw.
Btw, why are plasma missiles under a seperate tech tree? Why isn't it part of the missile tech tree?
Forum:
Space Empires: IV & V
August 4th, 2008, 01:24 PM
Replies:
136
Random Questions
Views:
18,542
Posted By
Sardia
Re: Random Questions
Is there anyway to deal with a large number of mines piecemeal? I have a 160 mines and my minesweeper only sweeps for 60. Do I really have to wait for 3 mine sweepers just to deal with them?
Forum:
Space Empires: IV & V
July 31st, 2008, 04:24 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
272,564
Posted By
Sardia
Re: Balance Mod
I don't have an account there, plain and simple.
And thanks for the detailed explanation.
Forum:
Space Empires: IV & V
July 31st, 2008, 12:48 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
272,564
Posted By
Sardia
Re: Balance Mod
http://home.spaceempires.net/ftopict-5074.html
"How does FQM break ruins?"
"I had re-numbered the unique areas to 1-6 instead of the 1-4, 6-7 used in stock (which needs to be fixed). Simply edit...
Forum:
Space Empires: IV & V
July 31st, 2008, 04:24 AM
Replies:
136
Random Questions
Views:
18,542
Posted By
Sardia
Re: Random Questions
How far do I have to stay away from them? Will point defense cannons be sufficient or do I need to flak cannon range?
Forum:
Space Empires: IV & V
July 29th, 2008, 09:26 PM
Replies:
136
Random Questions
Views:
18,542
Posted By
Sardia
Re: Random Questions
How do mines work in tactical combat? I attacked 2 locations with mines and I lost several ships in one battle and none in the other battle.
Forum:
Space Empires: IV & V
July 25th, 2008, 08:39 PM
Replies:
136
Random Questions
Views:
18,542
Posted By
Sardia
Re: Random Questions
Are you saying population has emissive 20?
Forum:
Space Empires: IV & V
July 23rd, 2008, 11:19 PM
Replies:
136
Random Questions
Views:
18,542
Posted By
Sardia
Re: Random Questions
How much hp does population have?
Forum:
Space Empires: IV & V
July 23rd, 2008, 11:18 PM
Replies:
4
Most Efficient Shipsize
Views:
2,077
Posted By
Sardia
Re: Most Efficient Shipsize
Does the mere presence of an ecm ship cause all enemy ships to miss more? I thought it only mattered if said ship was being targeted.
Anyway, I'm talking about ships that are needed in an...
Forum:
Space Empires: IV & V
July 23rd, 2008, 05:04 AM
Replies:
4
Most Efficient Shipsize
Views:
2,077
Posted By
Sardia
Most Efficient Shipsize
What shipsize do you guys stick with from mid to late game? I usually slowly tech my way to light cruiser, making sure to maintain the 15-16 speed with engine upgrades. I only make the jump to...
Forum:
Space Empires: IV & V
July 20th, 2008, 02:03 PM
Replies:
136
Random Questions
Views:
18,542
Posted By
Sardia
Re: Random Questions
I know you can destroy supplies and ordinance in SEV, how much "health" do supplies and ordinance have?
Forum:
Space Empires: IV & V
July 13th, 2008, 05:17 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
272,564
Posted By
Sardia
Re: Balance Mod
There is a bug where if you issue orders to colonize a planet, a colony ship will strip a planet dry of population. Is there anyway to set it so they take from the total population minus 1 million?
Forum:
Space Empires: IV & V
July 8th, 2008, 06:55 PM
Replies:
136
Random Questions
Views:
18,542
Posted By
Sardia
Re: Random Questions
How do I add a new shipset to space empires?
Forum:
Space Empires: IV & V
July 8th, 2008, 01:43 PM
Replies:
10
atmosphere query
Views:
2,564
Posted By
Sardia
Re: atmosphere query
Just scrap the offending population, the ai does it, and so should you.
Forum:
Space Empires: IV & V
July 5th, 2008, 05:02 PM
Replies:
136
Random Questions
Views:
18,542
Posted By
Sardia
Re: Random Questions
Is there anyway to reload ordinance in combat? All of the strategies have it set to true, but I never see it happen.
Forum:
Space Empires: IV & V
June 26th, 2008, 01:04 AM
Replies:
136
Random Questions
Views:
18,542
Posted By
Sardia
Re: Random Questions
I am currently using a combined FQM + balance mod 14.b. What is the best way to find planets with special abilities like extra facility space or extra supply production?
Forum:
Space Empires: IV & V
June 11th, 2008, 06:17 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
272,564
Posted By
Sardia
Re: Balance Mod
I can still use the FQM mod with the 1.14b right?
Forum:
Space Empires: IV & V
June 4th, 2008, 05:14 AM
Replies:
136
Random Questions
Views:
18,542
Posted By
Sardia
Re: Random Questions
If you share resupply with an ally, do their resupply depots resupply your ships every turn? Do planets get resupplied? or only the planet that has the resupply depot on it?
Forum:
Space Empires: IV & V
May 28th, 2008, 05:55 AM
Replies:
13
Orders/formations: fleets, task forces, and ship
Views:
2,298
Posted By
Sardia
Re: Orders/formations: fleets, task forces...
Use autocomplete and scroll down to point defense ship.
Forum:
Space Empires: IV & V
May 24th, 2008, 11:11 PM
Replies:
136
Random Questions
Views:
18,542
Posted By
Sardia
Re: Random Questions
Is the distribution of ice, rock and gas planets equal in a bm +FQM game? I've noticed a lot more gas planets than rock and very few ice planets.
Forum:
Space Empires: IV & V
May 22nd, 2008, 04:07 PM
Replies:
5
BM+FQM bug
Views:
1,441
Posted By
Sardia
Re: BM+FQM bug
Yes. I've only seen it affects the 3 planet colonizing ship types.
Showing results 1 to 25 of 115
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