The Official e-Store of Shrapnel Games
This Month's Specials
winSPMBT: Main Battle Tank- Save $6.00
winSPWW2- Save $6.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 11 of 19
«
First
<
9
10
11
12
13
>
Last
»
Showing results 251 to 275 of 466
Search took
0.01
seconds; generated 94 minute(s) ago.
Search:
Posts Made By:
Stavis_L
Forum:
Scenarios, Maps and Mods
March 5th, 2010, 07:26 PM
Replies:
13
AI pretender mod
Views:
4,689
Posted By
Stavis_L
Re: AI pretender mod
Here's the link to Ballbarian's RanDOM/SemiRand programs:
http://forum.shrapnelgames.com/showthread.php?t=34826
As far as knowing map commands, the idea is that you shouldn't need to, since the...
Forum:
Dominions 3: The Awakening
March 5th, 2010, 10:33 AM
Replies:
8
Which units have heretic ability?
Views:
3,121
Posted By
Stavis_L
Which units have heretic ability?
Which units have the heretic ability?
So far I've found:
Abba (http://dom3.servegame.com/wiki/Abba)
Epoptes (http://dom3.servegame.com/wiki/Epoptes)
Heliodromus...
Forum:
Dominions 3: The Awakening
March 4th, 2010, 06:11 PM
Replies:
1
Forge Bonus Stacking
Views:
3,204
Posted By
Stavis_L
Re: Forge Bonus Stacking
See this (http://forum.shrapnelgames.com/showthread.php?t=26610) and this (http://forum.shrapnelgames.com/showthread.php?t=33527).
Forum:
Scenarios, Maps and Mods
March 3rd, 2010, 06:47 PM
Replies:
52
Byzantine Pythium - hype/brainstorming thread
Views:
17,917
Posted By
Stavis_L
Re: Byzantine Pythium - hype/brainstorming thread
Excellent! :up:
I'm curious - how did you get a "one spell summons a random member of a small collection of unique entities" effect to work? Or are you just using a separate summoning spell for...
Forum:
Scenarios, Maps and Mods
March 2nd, 2010, 01:35 PM
Replies:
57
Mod:
Venexia, the most serene republic
Views:
22,000
Posted By
Stavis_L
Re: Venexia, the most serene republic
The "mistro" has a copyspr right before, so it shouldn't be that the problem.
I can't play now, i'll try this solutions anyway[/QUOTE]
Per the mod manual, it's invalid to use both #copyspr and...
Forum:
Scenarios, Maps and Mods
March 1st, 2010, 11:40 AM
Replies:
57
Mod:
Venexia, the most serene republic
Views:
22,000
Posted By
Stavis_L
Re: Venexia, the most serene republic
Not sure, but if some number is too high, I'd guess it's this one:
#maxage 1000000000
Forum:
Scenarios, Maps and Mods
February 26th, 2010, 06:15 PM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
258,016
Posted By
Stavis_L
Re: Conceptual Balance Mod 1.6
1) The fact that you can enable the mod in the DOM3 application means that it can see the .dm file in your mods folder, so that is working.
2) The .dm file for CBM references images in a...
Forum:
Dominions 3: The Awakening
February 23rd, 2010, 09:32 AM
Replies:
116
Dom III sitll gets some parental attention
Views:
26,112
Posted By
Stavis_L
Re: Dom III sitll gets some parental attention
I've seen several posts from modders looking for insanity mod commands; the shattered soul command is the closest we've got to that for "minor insanity", since all the basic insanity chassis are 50%...
Forum:
Scenarios, Maps and Mods
February 21st, 2010, 04:25 PM
Replies:
28
Map:
The Land of Ethereal Squirrels (wraparound, 103+13) - Actually finally fixed!
Views:
20,103
Posted By
Stavis_L
Re: The Land of Ethereal Squirrels (wraparound, 105+13)
If you ever get around to this map again, there are (at least) the following four issues (assuming they're not intentionally odd riffing on the "ethereal" theme...but these aren't the named...
Forum:
Scenarios, Maps and Mods
February 19th, 2010, 06:33 PM
Replies:
2
Events
Views:
1,953
Posted By
Stavis_L
Re: Events
Although, Illuminated One created a scripting framework here (http://forum.shrapnelgames.com/showthread.php?t=43892) that could potentially be used to do some limited random event type scripting. ...
Forum:
Dominions 3: The Awakening
February 17th, 2010, 02:42 PM
Replies:
75
Cost efficient blood hunting
Views:
19,485
Posted By
Stavis_L
Re: Cost efficient blood hunting
They have a gold cost of 1, which would, in huge numbers, lead to some upkeep.
Also, Edi's database is here: http://forum.shrapnelgames.com/showthread.php?t=42819.
It's also linked in his...
Forum:
Scenarios, Maps and Mods
February 17th, 2010, 11:12 AM
Replies:
9
Maximum size of mods?
Views:
3,617
Posted By
Stavis_L
Re: Maximum size of mods?
Hrm...off hand, I can think of three internal limits that can frequently cause problems when running mods in conjunction.
1) Custom spell limit. There is actually quite little headroom here (a...
Forum:
Scenarios, Maps and Mods
February 11th, 2010, 11:45 AM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
258,016
Posted By
Stavis_L
Re: Conceptual Balance Mod 1.6
Note that astral pearl income reduction has the side effect of reducing wished-for SC chassis units in play.
A list of SC units, aside from pretenders:
1) Tartarians, various flavors
2) Angels...
Forum:
Scenarios, Maps and Mods
February 3rd, 2010, 02:26 PM
Replies:
29
Warrior Pretender
Views:
8,258
Posted By
Stavis_L
Re: Warrior Pretender
See http://dom3.servegame.com/wiki/Lord_of_War
and
http://dom3.servegame.com/wiki/Celestial_General
Both are titans, but you could easily change their size via a mod (might for aesthetic...
Forum:
Dominions 3: The Awakening
February 3rd, 2010, 02:17 PM
Replies:
68
MP Game: How bad is too bad?
Views:
13,010
Posted By
Stavis_L
Re: MP Game: How bad is too bad?
I think a better question to ask is:
Is it ever better to sub out a player whose play thus far has grossly imbalanced a game, vs. just restarting?
Obviously, mere "run of the mill" mediocrity...
Forum:
Scenarios, Maps and Mods
February 3rd, 2010, 11:33 AM
Replies:
29
Warrior Pretender
Views:
8,258
Posted By
Stavis_L
Re: Warrior Pretender
There are lots of "warrior" pretenders, but not size 2 ones. A size 2 chassis is quite susceptible to trampling.
The closest thing to what you are describing would (IMO) be the 4 armed "Eastern"...
Forum:
Scenarios, Maps and Mods
February 3rd, 2010, 10:03 AM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
258,016
Posted By
Stavis_L
Re: Conceptual Balance Mod 1.6
Ok - a lot of people are going to respond with MP balance related responses, which is valid, and nice and all, but only one reason to use it. A perhaps more pragmatic reason is that a large number...
Forum:
Dominions 3: The Awakening
February 2nd, 2010, 09:25 AM
Replies:
199
Utility:
Official release of the unofficial Dominions 3 Wiki
Views:
187,490
Posted By
Stavis_L
Re: Official release of the unofficial Dominions 3 Wiki
*sad panda*
RE: 1795 - that's interesting, as that unit is also 1) immortal, and 2) a hero. Raises two questions:
1) Do "homesick" units that die of longing for home get resurrected?...
Forum:
Dominions 3: The Awakening
January 29th, 2010, 11:56 AM
Replies:
124
Poll:
Trading commanders, exploit or not?
Views:
33,186
Posted By
Stavis_L
Re: Trading commanders, exploit or not?
In case anyone has issues w/the LAD/Ankh behavior and would like to restrict it in their next game, check the Brainless Soulless (http://forum.shrapnelgames.com/showthread.php?t=44797) mod I just put...
Forum:
Scenarios, Maps and Mods
January 29th, 2010, 11:51 AM
Replies:
1
Mod:
Brainless Soulless - a fix for Life After Death
Views:
4,671
Posted By
Stavis_L
Brainless Soulless - a fix for Life After Death
Hello all,
This is a micro mod to address what some consider to be an exploit - namely, using Life After Death or the Ankh to generate undead priests/mages to either eliminate mage upkeep costs or...
Forum:
Dominions 3: The Awakening
January 29th, 2010, 11:17 AM
Replies:
8
Does LAD/Ankh create just base soulless, or nation specific soulless?
Views:
2,925
Posted By
Stavis_L
Does LAD/Ankh create just base soulless, or nation specific soulless?
As per the title - when using Life After Death or the Ankh - are the soulless generated always the base soulless unit, or are they ever the nation specific soulless that e.g. monkey, giant, and...
Forum:
Scenarios, Maps and Mods
January 29th, 2010, 10:36 AM
Replies:
57
Mod:
Venexia, the most serene republic
Views:
22,000
Posted By
Stavis_L
Re: Venexia, the most serene republic
Not to be confused with an areola, which is confined to another part of the body entirely.
Forum:
Scenarios, Maps and Mods
January 27th, 2010, 09:29 PM
Replies:
57
Mod:
Venexia, the most serene republic
Views:
22,000
Posted By
Stavis_L
Re: Venexia, the most serene republic
Might want to have a look at the sprite for unit 637, the draco lion. It's a lion with dragon's wings and tail (so you'd have to replace the hindquarters) but it's another model to work with.
Forum:
Scenarios, Maps and Mods
January 27th, 2010, 05:45 PM
Replies:
126
Mod:
Magic Site Mod version 1.00
Views:
56,592
Posted By
Stavis_L
Re: Magic Site Mod version 1.00
The site in question is 871, which is, now that I look again, actually path 8 (holy). HoneyBadger's original submission was for a blood site though; perhaps (since I think this was supposed to...
Forum:
Scenarios, Maps and Mods
January 27th, 2010, 05:14 PM
Replies:
126
Mod:
Magic Site Mod version 1.00
Views:
56,592
Posted By
Stavis_L
Re: Magic Site Mod version 1.00
The problem is that there are a great number of custom nation mods, and they are not at all consistent about which site ids they use. See Gregstrom's mod compatibility index for specifics (although...
Showing results 251 to 275 of 466
Page 11 of 19
«
First
<
9
10
11
12
13
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
04:54 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.