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Showing results 51 to 75 of 248
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Posts Made By:
jc173
Forum:
Space Empires: IV & V
May 27th, 2001, 02:13 PM
Replies:
4
AI Findings.....
Views:
1,766
Posted By
jc173
Re: AI Findings.....
I noticed that also. I tried giving the AI cruiser sized carriers to help stiffen up their fleets, but they never loaded anything onboard either. I think it has something to do with the ship...
Forum:
Space Empires: IV & V
May 27th, 2001, 02:07 PM
Replies:
6
Minor Sound Question
Views:
1,537
Posted By
jc173
Re: Minor Sound Question
Someone mentioned this a little while ago also, or was it posted on a todo list by MM? Also has anyone had a problem with sound totally disappearing? Once in awhile I'll get a crash and exit back...
Forum:
Space Empires: IV & V
May 27th, 2001, 02:00 PM
Replies:
20
AI Races Expand Too Slowly.
Views:
4,062
Posted By
jc173
Re: AI Races Expand Too Slowly.
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by capnq:
[B]
Oh the AI can retrofit, but unfortunately it does it kinda dumb. I occasionally swap the AI's...
Forum:
Space Empires: IV & V
May 27th, 2001, 06:53 AM
Replies:
13
Tactical Combat and PBEM
Views:
3,283
Posted By
jc173
Re: Tactical Combat and PBEM
I haven't tried PBEM either, but I was under the impression it was strategic only.
[This message has been edited by jc173 (edited 27 May 2001).]
Forum:
Space Empires: IV & V
May 27th, 2001, 05:35 AM
Replies:
33
whatis filler tech, exactly?
Views:
6,377
Posted By
jc173
Re: whatis filler tech, exactly?
Ah ok I was just wondering cause in Traveler the New Era there was a dictator in one of the scenarios who declared himself the God Emporer of some planet.
Forum:
Space Empires: IV & V
May 27th, 2001, 01:32 AM
Replies:
15
Buy It?
Views:
3,332
Posted By
jc173
Re: Buy It?
I can't remember the Last time I was so addicted to a game, well maybe Civ II when it first came out and Wasteland way back when. Despite its few faults it's a really good game. I've very rarely,...
Forum:
Space Empires: IV & V
May 27th, 2001, 01:14 AM
Replies:
33
whatis filler tech, exactly?
Views:
6,377
Posted By
jc173
Re: whatis filler tech, exactly?
It's not too hard, I added GE's (GE we bring good things to life? LOL sorry I don't know why I thought of that) research mod over the TDM modpack and modded most of the TDM AI's to use it. If...
Forum:
Space Empires: IV & V
May 26th, 2001, 12:51 PM
Replies:
35
Borg assimilation racial technology
Views:
5,499
Posted By
jc173
Re: Borg assimilation racial technology
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by dumbluck:
Why? the emp files don't refer to the new racial tech, so it wouldn't be a prob. S_J had emp file...
Forum:
Space Empires: IV & V
May 26th, 2001, 03:12 AM
Replies:
99
This game is an expensive coaster
Views:
21,708
Posted By
jc173
Re: This game is an expensive coaster
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Kagetora:
Was it ever really advertised? I only remeber it being mentioned as 'planned'. Post me a quote and I...
Forum:
Space Empires: IV & V
May 25th, 2001, 02:07 AM
Replies:
4
Finding AI opponents / good mods
Views:
1,521
Posted By
jc173
Re: Finding AI opponents / good mods
Heh beware the Rage, you mean end up tearing your hair out. Actually the TDM modpack is probably in my opinion one of the best baseline mods out there, the AI is challenging and the files are pretty...
Forum:
Space Empires: IV & V
May 25th, 2001, 01:27 AM
Replies:
99
This game is an expensive coaster
Views:
21,708
Posted By
jc173
Re: This game is an expensive coaster
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Kagetora:
The AI is still the equivelant of beating up a baby and stealing it's juice. I am sick of people...
Forum:
Space Empires: IV & V
May 22nd, 2001, 03:46 AM
Replies:
21
Newbie Questions
Views:
5,968
Posted By
jc173
Re: Newbie Questions
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Shoujo:
Hello, I've been lurking since I got the game a few weeks ago, but seeing as though nobody has said...
Forum:
Space Empires: IV & V
May 20th, 2001, 11:41 PM
Replies:
11
Upgrading Cargo?
Views:
3,352
Posted By
jc173
Re: Upgrading Cargo?
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by jkmoss:
BTW, the Design screen says obsolete designs are automatically deleted, but I've never seen one go...
Forum:
Space Empires: IV & V
May 20th, 2001, 11:11 PM
Replies:
24
TDM-Modpack politics in really big game
Views:
7,404
Posted By
jc173
Re: TDM-Modpack politics in really big game
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by LCC:
In my really big game it is now turn 10. I have met the Rage and they immediately turned Murderous...
Forum:
Space Empires: IV & V
May 20th, 2001, 02:56 PM
Replies:
6
Com Mimic too powerful?
Views:
1,793
Posted By
jc173
Re: Com Mimic too powerful?
Yeah I thinking about modding it somehow. It just annoys me the way it trashes long peaceful relationships instantly despite the fact I'm dumping in over 500k into 10 counter intel 3's and 2 intel...
Forum:
Space Empires: IV & V
May 20th, 2001, 02:53 PM
Replies:
33
whatis filler tech, exactly?
Views:
6,377
Posted By
jc173
Re: whatis filler tech, exactly?
It's from God Emporer's research mod, it's just a junk tech to help the AI research better. The Tech Area Min Percent in the research queues apparently do not always work right so he added the...
Forum:
Space Empires: IV & V
May 20th, 2001, 10:35 AM
Replies:
6
Com Mimic too powerful?
Views:
1,793
Posted By
jc173
Re: Com Mimic too powerful?
Well I was getting the message that had faked some of my empires communications which I think is what you see if the project is directed at you.
Forum:
Space Empires: IV & V
May 20th, 2001, 08:33 AM
Replies:
6
Com Mimic too powerful?
Views:
1,793
Posted By
jc173
Com Mimic too powerful?
I'm guessing its probably been discussed before, but I am really starting to think the com mimic intel project is way too powerful. I'm playing in a large galaxy with 6 other AI's. Despite the fact...
Forum:
Space Empires: IV & V
May 19th, 2001, 09:00 AM
Replies:
110
Devnullmod
Views:
18,153
Posted By
jc173
Re: Devnullmod
Have you thought about modding the resource extraction facilities to store resources? The idea came up in a thread a few months ago. The suggestion was to allow extraction faciltiies, resupply...
Forum:
Space Empires: IV & V
May 18th, 2001, 04:33 AM
Replies:
19
Do Small DUCs suck?
Views:
4,123
Posted By
jc173
Re: Do Small DUCs suck?
You could make different cockpits, but the AI is always going to use the one with the best bonus so I guess it's kinda moot. The AI seems to be able to break all kinds of rules. In my most recent...
Forum:
Space Empires: IV & V
May 17th, 2001, 11:29 PM
Replies:
6
Looking for feedback
Views:
1,593
Posted By
jc173
Re: Looking for feedback
Its a pretty good mod I use it although I've added a few events of my own. The only one I've had occur yet though is the civil war one, which has happened about 5 times in 3 games, bad luck on my...
Forum:
Space Empires: IV & V
May 17th, 2001, 11:19 PM
Replies:
35
really big games
Views:
8,800
Posted By
jc173
Re: really big games
Actually the txt file worked fine for me I just changed the extension after I downloaded it and voila huge map... wow really huge map. I'm kinda wondering if I have the organizational skills to...
Forum:
Space Empires: IV & V
May 17th, 2001, 11:01 PM
Replies:
33
Another possible combat bug in v1.35 (weapon platforms)
Views:
6,484
Posted By
jc173
Re: Another possible combat bug in v1.35 (weapon platforms)
Stealth and scattering armor will stack with ECM now. Actually pretty much anything will stack for combat to hit offense and defense plus bonuses. I have a component in mod for a cybernetic...
Forum:
Space Empires: IV & V
May 17th, 2001, 08:59 AM
Replies:
14
Looking for GOOD AI
Views:
3,164
Posted By
jc173
Re: Looking for GOOD AI
Have you tried the Rage? In the Last few games I've played in a large galaxy they've racked up well over a million pts, 4.5 mill in one case. A good challenge although I'm starting to get...
Forum:
Space Empires: IV & V
May 17th, 2001, 06:36 AM
Replies:
21
Capturable Racial Techs
Views:
4,681
Posted By
jc173
Re: Capturable Racial Techs
I guess this still needs a little tweaking, I wouldn't want to be able to steal the techs through espionage. So I guess I could just change the racial flags on the facility/armor applied techs and...
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